Recent Chat Activity (Main Lobby)
Join Chat

Loading Chat Log...

Prefer not to see ads? Become a Community Supporter.
Results 1 to 3 of 3

Thread: Gumshoe

  1. #1
    ronpyatt's Avatar
    ronpyatt is offline Dallas Organizer & Admin Golden d20 Award
    Player/GM: Either
    LFG: LFG
    Join Date
    Sep 2006
    Location
    Irving
    Age
    45
    Posts
    1,556
    Blog Entries
    16
    Downloads
    0
    Uploads
    0

    Gumshoe

    Prefer not to see ads?
    Become a Community Supporter.
    Has anyone tried any of the Gumshoe system games like Trail Of Cthulhu, The Esoterrorists, or Mutant City Blues? How does it play?

    Found here at Pelgrane Press
    Last edited by ronpyatt; 04-15-2009 at 11:35 AM.

  2. #2
    ronpyatt's Avatar
    ronpyatt is offline Dallas Organizer & Admin Golden d20 Award
    Player/GM: Either
    LFG: LFG
    Join Date
    Sep 2006
    Location
    Irving
    Age
    45
    Posts
    1,556
    Blog Entries
    16
    Downloads
    0
    Uploads
    0

    Mutant City Blues

    I've been reading through Mutant City Blues, and I really like their approach to mystery, clues, and investigation. The other Gumshoe games as similar, but with a few minor goal differences. It's not enough to simply track down your suspect and dispatch the evildoer. In Mutant City Blues you play the role of a cop also trying to gather evidence that can be used in a court of law. It's not enough to know who the bad guy is. You have to be able to prove it.

    Since the focus of the system is on investigation, the mechanics take two different approaches to character actions. Non-investigative skills and powers get rolls, target numbers, and degrees of risk where chance and strategy play a delicate balance that keep the game action suspenseful. It appears that chase scenes are taken to a whole new level that most games merely gloss over.

    Investigative abilities use their own mechanic where success is based on being at the right place with the right skill. The skills determine which clues a particular investigator might gain, and conclusions are left up to player speculation. In a way, this part of the system is one that many of us GM's have used in our own games. So, you might find this approach to investigation familiar in odd but refreshing ways. They've merely formalized much of what we've been doing for years and organized it in a meaningful way.

    A couple things of note:
    • Character generation does an excellent job of tuning a gaming group into an investigative team.
    • Powers are rigidly structured and restricted to a genetic map, which means creating your favorite comic book character will most likely not be possible.

    I can't wait to try it. Now, if only I had the time to play this game.

  3. #3
    Join Date
    Oct 2007
    Location
    Seattle
    Posts
    1,288
    Blog Entries
    11
    Downloads
    0
    Uploads
    0
    I own Trail of Cthuhlu, and while I think its the best Cthuhlu game to date I was under impressed after the hype. Thats just from reading it though no real play time with it.
    Playing: Pathfinder
    Running: infrequent VtM game


    "I'm beautifully hideous!" - Sven the Nosferatu

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •