Recent Chat Activity (Main Lobby)
Join Chat

Loading Chat Log...

Prefer not to see ads? Become a Community Supporter.
Page 7 of 7 FirstFirst ... 34567
Results 91 to 103 of 103

Thread: AtG: Chapter Three: The Hall of the Fire Giant King (ICC Game thread)

  1. #91
    Join Date
    Apr 2008
    Location
    Acton
    Posts
    520
    Downloads
    0
    Uploads
    0

    More about entries

    Prefer not to see ads?
    Become a Community Supporter.
    I misjudged one thing: The gap between the 1st and 2nd levels is about 40', but as most of the chambers are 30' high, the actual amount of stone between them is only about 10' in places. You might be able to break into the smithy on the 2nd level--it's a natural cavern with a river of lava running through it. In short, your most likely entry point is the left side of the volcano, towards the back of the 1st level. It so happens that this area is also almost directly ABOVE the smithy. So, from the same spot you can A) tunnel through to the rear part of the 1st level and B) from there, tunnel down into the cavern in the 2nd level.

    Tunneling into the 2nd or 3rd levels below will be very difficult--so far as you can tell, the nearest clefts in the stone that would get you sufficiently deep to approach the 2nd/3rd levels will require tunneling through at least 200' of solid rock.

    What are your next steps? Do you want Sabriel and/or Gramblin to do more scouting inside the fortress? What do you plan in terms of studying/approaching your tunneling area? As soon as you tell me your initial actions, we can start talking about the actual approach.

  2. #92
    Join Date
    Mar 2007
    Location
    West Jordan
    Posts
    5,207
    Blog Entries
    42
    Downloads
    2
    Uploads
    0
    I think it would be wise to have someone scouting the outside and the inside.... upon reflection, it would be valuable for the inside person to be able to get through closed doors without opening them, which would point to Sabriel. however, it would also be valuable for the insider person to have a see invisible effect going, and only Gramblin and Arielle could 'umd' a scroll. Tala only has one such scroll left. The inside person needs to be silent and scentless. The latter of which we can do for anyone, but the former is either Gramblin or Sabriel in wind walk. Does anyone have a hat of disguise, or some other method of disguising themselves in case of an enemy see-invisible? anyone else have some in-character advice about whom should be chosen for inside and outside scouting?
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  3. #93
    Join Date
    Apr 2008
    Location
    Acton
    Posts
    520
    Downloads
    0
    Uploads
    0

    Scouting thoughts, plus XP

    Gramblin: "I'm your best scout for mapping and finding hidden areas, but I don't move as fast and I may have trouble with doors. Give me a Bull's Strength, though, and I can manage. Sabriel is probably the best choice overall--with Wind Walk and Invisibility she's practically undetectable and very fast, and she can use True Seeing if necessary. HOWEVER"--he pauses to emphasize this--"those magic traps in the temple caught her and me even when she was in that form! We all know what happens when our only healer is out of action! So, if she must go, she's got to stay well away from the Drow temple area--don't even come close.

    "I don't like her scouting, but it may be the best."

    Sabriel scoffs: "Do you really think I'd have that much trouble? You know how fast and quiet I am in that form!"

    Gramblin: "Yes, I do--but you also can't cast spells in that form. One good spell cast on you and you could be in trouble. Plus, those Drow might expect it--you've Wind Walked once before."

    Arielle: "With my new spell abilities, I think I'm your best choice, my lord." {That last to Gramblin.} "I can read Tala's scroll without even trying hard, I can Alter Self to look like any occupant I need to, I can turn myself invisible, and I can use Gaseous Form to fly or get through doors if I need to. A Bull's Strength for the door might be nice, though."

    They turn towards the other three. Sabriel raises a questioning eyebrow.

    ADDENDUM: The DM forgot to give you XP! Since you had to run away from the fight, you only get partial XP for that, but you do get RPing XP for dealing with your prisoner, etc. Make it 1100 XP each.
    Last edited by Midnight; 10-30-2009 at 07:29 AM.

  4. #94
    Join Date
    Apr 2008
    Location
    Acton
    Posts
    520
    Downloads
    0
    Uploads
    0
    To summarize the results of an off-board session (quoting from Tala's notes):
    We find another entrance into the mountain via the dragon's entrance. Gramblin scouts ahead, and then we buff a bit. we move to the entrance, and then use a scroll to summon an elder earth elemental. the elemental takes a big hunk of rock off the ceiling that had a symbol of pain trap, and smashed the dragon sleeping on the pile of treasure with it. we then drop the ceiling on top of the dragon and elemental, figuring the elemental won't be bothered. the "dragon" promptly dies a couple of arrow shots later, and we figure something is wrong. a trueseeing reveals that the cavern is actually twice as large and the real dragon is watching us and prepping behind the illusionary wall. a couple of attempts at dispelling and interrupting casting fail, the elemental and Ahanna get to the dragon first, but Gramblin, pitched by Pik, gets first blood, managing to land on the dragon despite the mirror image spell the dragon got off. some of us are shaken by the dragon presence. we are pounding on the dragon doing some serious damage. we take some fire damage from the breath weapon.


    The party had to stop in the middle of the fight. The dragon has taken quite a bit of damage from the mighty storm giantess but is still strong. He has breathed, but the protections on the party protected them from the worst of it. We stopped with the dragon about to take his turn...

  5. #95
    Join Date
    Mar 2007
    Location
    West Jordan
    Posts
    5,207
    Blog Entries
    42
    Downloads
    2
    Uploads
    0
    {{{summary of off-line game session. (our 62nd session, to be exact.) }}}

    {{{Nadem saves, Pik fails. Tala out of range. Dragon attacks, Gramblin attacks weakly, Pik strings a series of criticals and drops the dragon. Elemental moves dragon corpse off ledge, digs pit to dump treasure in, smooths out mounds of sand for easy walking. We snag the obvious and different and portable, the rest goes into the pit. Tala casts wall of sand on top of it, burying it, and then transmutes the sand to stone to seal it. Nadem hears some light footfalls from one corridor over, and runs over and launches a bolt of flame, missing, but seriously startling two drow, who promptly retreat. Pik seeing and hearing Nadem shoot flame, runs over and catches up to him. The two drow are running down the corridor, casting something and angling towards a particular fork in the corridor. There turns out to be around 6 to 8 drow, a patrol squad. Not all of the party is there yet, but they are scrambling to catch up. Pik and Nadem are in the thick of it, Tala is rushing to catch up, with the party close behind. Bit of a bottle neck forms, and Tala fires off a rod to boost everyone's attack for the next round. Only some are able to take advantage of it. Session stops in the middle of combat, again. }}}
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  6. #96
    Join Date
    Mar 2007
    Location
    West Jordan
    Posts
    5,207
    Blog Entries
    42
    Downloads
    2
    Uploads
    0
    {{{SIXTY-THIRD SESSION - off-line game session.

    Drow drop darkness on us. Gramblin manages to take out two drow, there are a lot of exchanges in the dark. Nadem uses nimbus and tries to burn some, without luck so far, but he takes a few bolts for his troubles. Pik flails around in the dark, thankfully no one else can see his massive string of misses. Ahanna gets stuck briefly moving down the, for her, narrow corridor, but then squeezes through, and smashes one drow who unfortunately blundered into her. Tala erects wall of sand trying to trap, but then has to dispell the darkness which also takes down the sand. There are a lot of enemies to the north, called by two of the patrol who had previously promptly fled to the north. Sabriel is the one to find all of them, and she gets nailed by a -4 level enervation, plus some crossbow bolts, and faerie fire. (OUCH!) Saved map has details. }}}
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  7. #97
    Join Date
    Mar 2007
    Location
    West Jordan
    Posts
    5,207
    Blog Entries
    42
    Downloads
    2
    Uploads
    0
    {{{SIXTY-FOURTH SESSION - offline

    Group focuses on removing the remaining drow in the smaller room (mostly successful), and hindering the large number of drow in the large room (effectiveness currently unknown). Short session. }}}
    Last edited by nijineko; 04-01-2012 at 03:32 PM.
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  8. #98
    Join Date
    Mar 2007
    Location
    West Jordan
    Posts
    5,207
    Blog Entries
    42
    Downloads
    2
    Uploads
    0
    {{{SIXTY-FIFTH SESSION - offline

    Continue fight against drow, do some decent damage. some of the drow flee including the wizard. a female leader is left with a couple of guards. fire giants are approaching, three from the northwest, and more from our entry route from the south. pik and sabriel are very low and we are needing to think about hiding and/or retreating. Tala is out of 5th and 4th level spells. }}}
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  9. #99
    Join Date
    Apr 2008
    Location
    Acton
    Posts
    520
    Downloads
    0
    Uploads
    0
    Update after 14 months(!): As requested, a map of the latest fight is posted.Attachment 3978

  10. #100
    Join Date
    Mar 2007
    Location
    West Jordan
    Posts
    5,207
    Blog Entries
    42
    Downloads
    2
    Uploads
    0
    {{{has it been that long? wow. thanks for the map, i'll try to figure out where to go from here. may take me a while, though.}}}
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  11. #101
    Join Date
    Mar 2007
    Location
    West Jordan
    Posts
    5,207
    Blog Entries
    42
    Downloads
    2
    Uploads
    0
    {{{So, the map attachment dropped off. We need to skedaddle apparently. Any chance of reattaching the map?}}}
    ^-^
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  12. #102
    Join Date
    Apr 2008
    Location
    Acton
    Posts
    520
    Downloads
    0
    Uploads
    0
    Re-attaching the latest map.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	latest_fight.jpg 
Views:	9 
Size:	53.2 KB 
ID:	4300  

  13. #103
    Join Date
    Mar 2007
    Location
    West Jordan
    Posts
    5,207
    Blog Entries
    42
    Downloads
    2
    Uploads
    0
    you know, i think we would get "royally" thumped by her Highness if we retreated now without her even getting to fight. (pun intended) I know some of us are low on spells, but is anyone actually low on hit points or wounded in some fashion?
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

Page 7 of 7 FirstFirst ... 34567

Similar Threads

  1. RttToH: Chapter Four: From the Tomb, Into Shadow. (Game thread, ICC)
    By nijineko in forum Return to the Tomb of Horrors
    Replies: 592
    Last Post: 10-17-2014, 06:59 PM
  2. Game Thread
    By tesral in forum Crusade of Conscience
    Replies: 421
    Last Post: 03-24-2011, 02:09 AM
  3. Game Thread
    By Anaesthesia in forum Revenge of the Dragon
    Replies: 1490
    Last Post: 03-04-2009, 10:35 AM
  4. Game Thread
    By The Wandering Bard in forum Chains Of the Muse
    Replies: 1216
    Last Post: 03-02-2009, 01:25 AM
  5. Game thread
    By Anaesthesia in forum Gathering Nuts
    Replies: 32
    Last Post: 02-13-2009, 07:17 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •