I purchased the 4e core rulebook on december by impulse. Back in the 90s when Shadowrun popped up at the gaming club I was quite appalled by the idea of injecting D&D tropes in a Cyberpunk setting that I felt was excellent on its own. Even noticing that people seemed to have fun with the game I didn't feel like reading the game. Ten years later the book on a B&N shelf was whispering "buy me, buy me" and I answer "what the heck, let's see what it's all about, at worst I could file the serial number and have a different CyberPunk game". I haven't finished reading the book. I was really unimpressed by the settings back story. It's a lot of Megacorp A did this, Indians/elves did that without any significant inspiring theme or color emerging for me. My Gibson, Sterling, Cadigan or Williams books are all the setting sources I need anyway.
What I wonder : if I go for a lobotomy operation and remove dragons, orcs, spellcasters out of the game, do I still have something worth playing and will it fill my needs for a rule system of cyberpunkish anticipation ? Overall the system seems slick and elegant. Morton mentioned once that maybe it's a bit short on the social traits, but it's not a deal breaker for me in itself. What's the opinion of the experienced shadowrunners here ?
Au gibet noir, manchot aimable, dansent, dansent les paladins
Les maigres paladins du diable les squelettes de Saladins.