This has been on my brain for a while too. There would be some real promise there for sure, but it would take a lot (read A LOT) of work to plug everything in that doesn't otherwise fit the Star Wars Saga mold. Converting classes and spells is probably the biggest undertaking.
Using the "Force Training" rules for spells is an interesting idea though. There's some potential there. One thought I have about that is regarding spell assortment. In Saga, Force Powers, once selected, are fixed. You cannot change them out. Since there are FAR many more spells in D&D than Force Powers in SW, as players advance in level you would probably have to allow either 1) spell swapping, allowing players to replace "old" spells with new ones if they choose, 2) spells scalable by level, aka Burning Hands becomes Flame Arrow becomes Fireball becomes Meteor Swarm, etc. or 3) give more spells per "Training" feat.
Just some thoughts.
Last edited by Webhead; Wednesday 12-03-2008 at 02:54 PM.
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