I usually find a few systems that I want to DM and have the players and I vote on which we want, although this has the downside of lacking a strong advertisement for the game, which can make the players less confident that they're going to want in. But you definitely give the majority what they want when everyone votes.





Reply With Quote
. I want everyone to enjoy themselves, but if the vote comes down to a game that I really can't stand, or one that I don't feel great about DMing, then I'll ask one of the players to run the game. With that said though, I've found that an open line of communication from the DM and players creates a better overall experience. It's a two way street, and the players generally feel better about the choice of game if they have some kind of imput on that game. Just my 2 cents, but it's worked for me for around 15 years.



Community Supporter


Bookmarks