ooo, ooo, toymaker!
oh, i'm all about coming up with ideas. =D i'm the idea generator (and thus rp consultant) for everyone who knows that about me. i constantly get calls to help with this plot or that adventure or the other item/npc/character/etc. and i love helping everyone! =D
that sounds like a class that i could really wreck havo... o, um, that is, "really make a memorable character with a well thought out backstory, fascinating interactions with npcs, and interesting party dynamics!" ;D
the rule of yes dm would be a good idea, pretty much a prerequisite... absolutely. ^^;
failing that, engineer for sure! or maybe... combine the two for the castle of the future. =D
Last edited by nijineko; 11-06-2008 at 02:44 AM.
All of the classes presented have been played at least once. So I have some example as to how they work. The Appendix is codifying the ideas for future use.
Again the file has been updated, a more complete class without referring to other books.
Goulliess and ghosties and necrothreadmancers oh MY!