
Originally Posted by
Descronan
I've been working (slowly) on a program that does this for me. Basically the idea is that the monster name, climate, terrain, CR, and other details can be filtered for including which books you have available. Click the button and it gives you the creature name. Also, you could add your own encounters like a merchant village, gypsy troup, or whatever.
Ultimately I wanted to have over 500 monsters in the database so you could make random encounters of all types.
Hmm, sounds interesting. I could see this being very useful and drastically cutting down on prep time.
I haven't used random encounter tables so much. But I have grabbed a book, flipped to a random page, and used that. I always reserve the right to reject whatever comes up and try again. Since the 3.x and higher books don't seem to have their own encounter table I tend to avoid making tables (not enough time)
---------- Post added at 09:50 AM ---------- Previous post was at 09:30 AM ----------
One question... What constitutes an "encounter"? To me, an encounter is just that... you meet something. Just because you encounter a dragon doesn't mean its automatically hostile. Perhaps the encounter is a passing encounter like seeing a creature spying on you from a far off vantage. It can be anything from an up close and personal fight to simply watching a dragon flying over you.
For my game, I considered an encounter to be anything that the party, whether as a group or an individual character, comes across. For example, in my "Lost Caverns of Tsojcanth" game, the ranger found a rock that had footprints in the dirt and a rope tied to it. I consider that as encounter, just the same as when the party was attacked by the group of 4 trolls.
I use a sliding scale for starting mood. Usually I just pick the mood, but some times I roll. Basically you have ranges from Murderous to Guarded to Benevolent/Friendly. I use 3d6 so most encounters are guarded or close to it. A troup of goblins traveling with family will try to avoid combat, but won't be happy about humans among them. A war party though will likely just attack. Raiders won't necessarily want to kill, but will definately cut you if you get in the way.
Then there's the level of commitment (morale). How often do your encounters turn into fights? And how many of those fight to the death? Most people realize when they are being defeated and intelligent creatures will retreat, bargain, or beg for mercy. I've been in too many games where the "monsters" fought to the death EVERY TIME! That's like wookies on Endor - it don't make no sense!
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