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Thread: Any "Darkside Campaigns" out there?

  1. #1
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    Any "Darkside Campaigns" out there?

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    I'm drawing up a Star Was Saga Edition game and was wondering if anyone had any experience or advice on running a campaign for the bad guys?

    My group likes to push the limits and do things that are definitely not heroic, so I might tempt them father into the Dark Side.

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    The problem doing a dark side champaign is that most darkside charaters want to take over everything. Vader wanted to take over the emperor from the start. It seems hard to keep everyone from killing eachother off.

    Everyone would have to be really evil, really good friends.

    Make sure you have lots of adventure ideas that requires them to work together and will boost each characters power.

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    I generally shy away from having "Dark Side" campaigns exactly because, as the last poster said, Dark Siders tend to want everything.

    Instead I tend to run morally ambiguous games in which the players end up choosing which side to join - and that side can be less than the normal heroic situation. In my past campaign, the heroes started out on the side of the Republic, but then ended up doing things that burned those bridges.

    The biggest advice I would have, is that at some point the players have to make a distinct choice. In the case of my game, the way the players were going, I decided to have something that forced my players to decide which side they were on and stick to it. Basically, I eventually worked towards getting rid of the ambiguity.

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    Ask webhead, his game is heading that way quick lol!

    I am not sure if my scoundrel is more screwed with four Jedi or four Sith. Hmmm. Strategy makes his head hurt, think I will flip a coin. Any wagers?
    Last edited by Engar; 08-24-2008 at 06:56 PM.
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