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Thread: Die Roller Practice

  1. #76
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    well, it doesn't have the same effect as a portable hole... or does it?
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  2. #77
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    It's still an extradimensional space - so I would think, to that extent, it would. Or at least, it *could* - which is enough of a reason to me not to try, unless we find some NPC we don't care about...

    Speaking of which, "Here Ii, come here - got a nice dark bag for you to hide in."

  3. #78
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    hah. well the reason given for the poor interaction between a bag of holding and a portable hole is that it crosses the astral and ethereal plane. which apparently causes "bad things" to happen. but it is not necessarily any extradimensional space that triggers the chain reaction.

    that was one of my custom rules actually... an enchantment that could be placed on any extradimensional space type object. "nested". allows them to be taken inside of each other, but sacrifices a certain percentage of it's storage space to do so, and the effect is cumulative. sort of like kachina dolls. except for bags of holding and portable holes, which still go kaboom.
    Last edited by nijineko; Tuesday 10-21-2008 at 01:16 AM.
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

  4. #79
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    Ahh, I never got into the specifics, I just never tested it enough to worry about.

    And to get this thread back on topic:
    * Search checks for dagger and mantle, respectively *

    Dice Result History - [Hide]
    Tuesday 10-21-2008 01:37 AM
    Search checks for dagger and mantle, respectively: 1d20 (11) + 16 (16) = 27
    1d20 (11) + 16 (16) = 27

  5. #80
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    Okay, they are both yours if you can deal the money out to get them, and of course get the party to let you spend their money.

  6. #81
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    so i didn't get it, you said i could have the sandals, should that be deducted from the total party gold? or should i just take the item like i had it before?

  7. #82
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    If you didn't buy them before, how could you have had them? If you need part of your portion of the initial payment, let us know how much.

  8. #83
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    that's the thing, i need to know from the DM if i just had them or not, i am slightly confused. i know i get them, but not the method of which we are going, did i have them before (aka free) or did i go and buy them on a whim cause i really need them?

  9. #84
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    Quote Originally Posted by Zane View Post
    If you didn't buy them before, how could you have had them? If you need part of your portion of the initial payment, let us know how much.
    Tannar needs 36,000 for his two weapons.
    John
    aka Anodyzed
    also gaming at www.whidbeygamers.net


  10. #85
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    Quote Originally Posted by Zane
    Although Lalitil might have also figured out that they were magic bags of holding - she would not have been able to supply a link to them - that was all me. And contrary to my PC - I'm not a "she". But, I understand the confusion.
    My apologies for the misunderstanding.

    so i didn't get it, you said i could have the sandals, should that be deducted from the total party gold? or should i just take the item like i had it before?
    Long story short, if you brought it up before your character entered the inn, go ahead and get them. If after, then only from your portion of the money/your previous money account.

  11. #86
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    * test *


    * another test. *
    Last edited by Guardian of Hell; Friday 10-24-2008 at 07:08 PM.

    Dice Result History - [Hide]
    Friday 10-24-2008 07:03 PM
    test: 1d20 (6)
    Friday 10-24-2008 07:08 PM
    test: 1d20 (2)
    another test.: d20 something (0) + strength 5 (0) = 0

  12. #87
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    For simplicity and ease, when making checks and similar rolls, can you put in the description the numbers being used?

    For instance, instead of using d20 + 6 + 5, put in d20 + 6 strength +5 whatever
    ....and so on. That way it shows up in an easier to track method.

    * Test *

    * Preferred way *

    Dice Result History - [Hide]
    Friday 10-24-2008 07:12 PM
    Test: d20 (0) + 6 (0) + 5 (0) + 1 (1) = 1
    Preferred way: d20 (0) + 6 strength (0) + 5 whatever (0) + 1 somethingelse (0) = 0

  13. #88
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    You know, I didn't even realize that you could put descriptions in there...

    So, you would like us to do this for skill checks, attacks, damage, and the like - right?
    * Comparative Balance checks *

    Dice Result History - [Hide]
    Friday 10-24-2008 07:47 PM
    Comparative Balance checks: 1d20 (10) + 13 (13)+ 6 (6)+ 2 (2) = 31
    1d20 (17) + 13 ranks (0) + 6 dex (0) + 2 misc (0) = 17

  14. #89
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    Hmm, it looks like for the different parts to be added in to the roll, you can't have words. So, would something like this work, with a description of the bonuses in the roll description?
    * Balance (ranks, Dex mod, synergy) check *

    BTW - if you ever want to see the coding for how someone typed in rolls or something, select to Multi-Quote the message (same way as if you wanted to keep the quotes that person had used).

    Dice Result History - [Hide]
    Friday 10-24-2008 07:50 PM
    Balance (ranks, Dex mod, synergy) check: 1d20 (8) + 13 (13)+ 6 (6)+ 2 (2) = 29

  15. #90
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    search checks

    * Oo's search check *

    * Ii's search check *

    * Aa's search check *


    a 4! bleh. ^^
    Last edited by nijineko; Friday 10-24-2008 at 09:50 PM.

    Dice Result History - [Hide]
    Friday 10-24-2008 09:49 PM
    Oo's search check: 1d20 (16) + 5 (5) = 21
    Ii's search check: 1d20 (13) + 4 (4) = 17
    Aa's search check: 1d20 (3) + 1 (1) = 4
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
    CrystalBallLite: the best dice roller on the planet! . nijineko the archivist: the 3.x archive

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