My apologies for the tables, I can't get them to behave. and it's post 3 oh dark 30
Stat Mininums
Str: 8
Con: 10
Dex: 4
Int: 3
Wis: 3
Cha: 3
Saving Throw Bonus
Fort: +1
Reflex: -1
Will: 0
Mental: +0
Age of Maturity: 12
Lifespan roll: 100+2d20
Centaur Characters have the following Characteristics
· Large size.
· Centaur base speed is 50 feet.
· Centaur base AC is 15
· Low-light Vision: Centaurs can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
· Proficient with bow regardless of class weapons restrictions.
· +2 racial bonus on Listen, Search, and Spot checks.
· Centaurs start at 1st level with 3d8 hit points in addition to any hit points for class or constitution.
· They may in addition to attacks allowed by class, dexterity, and level, attack once with each fore hoof for 1d6 damage each, or with both rear hoofs for 1d8 damage.
· Automatic Language: Centaur, Quenya, Common
· Bonus Languages: Any.
Because of these advantages centaur characters must add additional experience to rise each level.
Code:Table R4 -- Centaur XP RiderCode:Level Extra Experience 2 400 3 800 4 1,600 5 4,000 6 8,000 7 16,000 8 30,000 9 56,000 10+ 60,000
Centaur Races
Those wishing to play centaurs must first meet the minimum ability scores for the race as well as any minimum scores for the class desired. Centaur characters may be of any class but Thieves. They can be bards, but are restricted in the thieving abilities.
Centaurs in the campaign primarily come from one of four cultures; Woods Centaurs, Greek Centaurs, Amerind Centaurs, and Plains Centaurs. There is some racial variation due to isolation of the populations.
Woods Centaurs: Woods Cenaturs are found in the forests of Ainadalindtoro. They are the least affected by Humans. They live in small widespread communities of five to ten families. They hunt, farm (in the Elven fashion), and practice varied trades to support themselves. They count among their friends, Elves, Leomans, other fey folk, and the local Humans. They are a fun loving and cheerful folk fond of parties, festivals, and just plain loving life. To strangers they effect a cool, emotionless front. This gives them the reputation as cold and unfeeling, which is anything but true.
Woods centaurs tend to worship Elven gods, Coran the Golden, his wife Suszan, and Skerrit the Forester.
Greek Centaurs: Greek Centaurs are the wood centaur's more citified cousins. They live south of the great plateau in the area of Tarantis and Greece. They farm for cash crops like wine, or trade with their skills more than their cousins. Because of greater contact with humans these centaurs have picked up something from them, their language. Greek centaurs are often found as teachers for the children of wealthy families, and due to Centauran longevity (compared to humans) one may serve several generations of the same family as mentor and guide. Greek centaurs tend to worship the Olympian or Orgy deities.
Amerind Centaurs: This isolated group lives on the ring plateau with the Five Nations of the Iroquois. They have adapted many of the human ways as a means of peaceful coexistence. They use the Iroquois weapons and armor, and live much as do the Humans. Because of the wide separation between this band of centaurs and the main body of the race some genetic drift has occurred. Amerind centaurs tend to have coats that are spotted or broken into a patchwork of two to three colors. This is the only place that these traits are common.
Amerind centaurs worship Skerrit the Forester, and due to missionary efforts Coran the Golden, and Abba Eecreeana.
Plains Centaurs: The Plains Centaurs are the least civilized of the centaur kind. They live on the Windborn Plains between the Brindon Desert and the Weirdling Lands. They must share this land of poor grass and little water with both nomadic humans, and the barbarian Wemics. Caught between the lion-centaurs taste for their flesh, and humans many consider worse than orcs, they have become hard. They take what they want with little regard to the former owners. They practice no art that has no bearing on survival, and their word for stranger is "enemy".
Plains centaurs worship any god that aids them, and drop any that are slow with favor. They care nothing for culture or tradition.
Height & Weight: Females are 10% lighter than males for the same height. Average height is by type. Build runs from slight to heavy
Woods Centaur; male average 7'6", female average 7'4", range 6'8"- 8'2"
Greek Centaur; male average 7'2", female average 7'0", range 6'4"- 7'10"
Plateau Centaur; male average 7'4", female average 7'2", range 6'6"- 8'0"
Plains Centaur; male average 7'0", female average 6'8", range 6'0"- 7'8"
Code:Slight Slender Medium Heavy 9 14 23 32 Height Weight by Build Slight Slender Medium Heavy 6'0" 621-675 666-711 693-765 738-828 6'2" 670-707 702-752 729-810 778-873 6'4" 711-747 738-788 774-855 819-918 6'6" 756-819 810-855 828-876 855-959 6'8" 828-873 868-914 882-945 927-990 6'10" 846-909 895-206 200-1008 990-1080 7'0" 891-981 972-1026 994-1067 1035-1143 7'2" 954-1044 1035-1103 1057-1125 1102-1215 7'4" 1003-1094 1084-1170 1107-1170 1147-1296 7'6" 1044-1134 1125-1193 1170-1238 1215-1395 7'8" 1107-1152 1143-1202 1165-1224 1183-1278 7'10" 1188-1233 1224-1248 1251-1319 1273-1364 8'0" 1228-1274 1264-1328 1287-1350 1327-1434 8'2" 1278-1323 1314-1377 1336-1476 1386-1490
Note; Centaurs cannot lift themselves by their arms. To figure Max. Press divide weight by 4.5.



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