
Originally Posted by
Scifione
One of my favorite tricks is to let the fighter finnally have a wack at a kobald. He goes charging in only to find that the kobald is a half-dragon kobald barbarian with a full blade. "Ow that hurt! Run!"
Ah, the beautiful metagaming that ensues from such an encounter.
- Hopefully, all kobolds look like "barbarians."
- A full blade can be spotted from 150 feet, no?
- A half-dragon kobold would probably have wings, or maybe look a little different from most kobolds.
Scifone brings up the touchy subject that DMs love and PCs hate: how do I judge an adversary before I engage said adversary? A DM owes it to his players to confer at least a hint that an enemy is more challenging than the rest.
It's the same metagaming problem that traps bring up: how do I know there's not a horrible trap waiting for me in every dungeon room? Answer: the antagonists are just as practical (especially if they're dragons with 20+ intelligence) as the protagonists, which means that a little empathy goes a long way.
About the kobolds - I don't even use them, since I have way more than enough humanoids to fill the kill-me-please hordes.
Michael T
-Heinrich smiles. Cynthia smiles. Hermit attacks!
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