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Thread: Pathfinder D&D 3.75

  1. #1
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    Pathfinder D&D 3.75

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    Ok i have only been A player for the bast 12 years and a GM for 8, but I just dont like 4th. to me its an ok bourd game but just not DnD. That being said as much as i like 3.5 there are alot i dont like about it. Now i have discovered pathfinder. In my mind this is what the best case scenario could have been for fourth. So i am wondering what you guys think.

    Also for the record i was not predisposed to hate fourth when i found out they were doing a fourth edition i freaked with excitement the more i heard the less i liked but do to pressure from my group i had to give it an honest chance and i confess to once more getting excited when i finally got my copies the day they came out. I read them, I called my group and we tried them out. They refuse to even waste another session on it. I have tried to get one of them at least to try it out again but they all refuse. If i am gonna play a bourd game i will play risk or red dragon inn.

  2. #2
    Arch Lich Thoth-Amon is offline Cursed by the Gods
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    Hey Ryan973

    I dont mind 4th edition. In fact, i actually like for a very odd reason: 2 players in my current campaign always split from the party to hog glory and end up getting themselves killed. With 4th, it forces you to play as a team. I like that.
    I have played in every edition since i was 6 years of age (mid 70'S), so new editions dont bother me. However, i would agree with you that 4.0 doesnt really feel like DnD... unlike all the prior editions.
    Another reason i tend to like the 4.0 edition is that their isnt a built in "sweet-spot," in regards to character levels. Before, it was near impossible to find players that wanted to go past 14th level, for obvious reasons. Now, we can go to 30th w/o any problems.

    Thoth-Amon
    Last edited by Arch Lich Thoth-Amon; 06-16-2008 at 12:59 PM. Reason: Adding another paragraph

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    LOL, as a DM I always struggled after about 14th level to efficiently challenge the players while maintaining a sense of realism. I struggled and sometimes rode on the laurels of better earlier gaming, but the players were just getting started and wanted to play. Another player/DM in the group was excellent at high levels and felt the struggle early on. (This was mostly 2e and 3.x, I completely agree that Adv was designed for lower levels).
    "Conformity is the jailer of freedom and the enemy of growth." - JFK

    "If we don't believe in freedom of expression for people we despise, we don't believe in it at all."
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    I haven't heard a lot about Pathfinder- What are the major differences between 3.5 and 3.75? (And, are they really calling it 3.75, or is that just the colloquial name for it?)

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    The Pathfinder page: http://paizo.com/pathfinder/pathfinderRPG

    You can download the ruleset for free as a PDF.

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    I am checking it out, thanks.
    "Conformity is the jailer of freedom and the enemy of growth." - JFK

    "If we don't believe in freedom of expression for people we despise, we don't believe in it at all."
    - Noam Chomsky

  7. #7
    Arch Lich Thoth-Amon is offline Cursed by the Gods
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    I've heard Pathfinder referred to as... well... pathfinder, 3.5E(Enhanced), 3.5A(Alpha), & even 3.75. It's all the same. Even the head honcho over at Paizo has heard it all and doesnt mind all the names. He knows he's got a good system and never messes with the peddily stuff.

    Now all this being said, what 3.75(see above) has that 4.0 messed up with(if i remember correctly), is that in 3.75, characters gain something every level and not just every other level(eol). This, in my opinion, guarantees a 4.5 or even a 5th edition in a few years. With all the good, and some not-so-good updates with the 4.0 system, i am amazed that they didnt take care of the proverbial elephant in the room, namely the eol.

    Thoth-Amon

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    Arch Lich Thoth-Amon is offline Cursed by the Gods
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    I agree with Riftwalker. If you enjoy 3.5, then definitely download the free pdf.

    Thoth-Amon

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    Well its all 3.5 compatible and they just call it Pathfinder. 3.75 is just the name alot of gamers keep using to refer to it. the biggest changes they made was making core races more powerful and balanced with some of the alternate races. This was to encurage players to make characters that are elves and half elves even though human is far more optimized. They are all a bit bette rbut balance so your choice is more a preference for role play than mechanics.
    Next they added small abilitys to all the classes so that there are no longer any dead levels. One of the best aspects of what they did is make it so that going to level 20 in a single class is definetly an option.

    And the biggest change is the skill system they combined a few skills same as fourth did but they added soem as well. And istead of multipliing skill points at first level you get the base at start and +3 to any class skill you put at least one rank in. for instance if a fighter puts one rank into intimidate he would have a total of 4 plus ability mod. It sounds strange but if you actually look at the free download and give it a shot it works out well. The best thing though is that it does not cost twice as much to put skill ranks in a cross class skill, you just dont get the +3. So now you can make a fighter you has theiving without having to take a level in rogue or having to dump all your points into it.

    Finally the biggest and best part of Pathfinder is that they have released the game as they desighn it for free. so that the players can give feedback and suggestions on there forums as it is made. they have actually changed alot as they went due to player feedback. In my mind that means they care about there consumer not just his cash.

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    I like alot of the Pathfinder changes. Some of them like cross class skills not costing twice as much, I have used for a while. I really like the reworked Cleric domains, Wiz specialization and built in Sorcerer bloodlines. Most of all I like the alternate to the companions/mounts/familiars. The rest of the changes don't make much of a difference, but they allow for more flexibility in how a character might develop.
    ... AND ON THE EIGHTH DAY, GOD SAID, "I NEED A DRINK."

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    Quote Originally Posted by Kilrex View Post
    I like alot of the Pathfinder changes. Some of them like cross class skills not costing twice as much, I have used for a while. I really like the reworked Cleric domains, Wiz specialization and built in Sorcerer bloodlines. Most of all I like the alternate to the companions/mounts/familiars. The rest of the changes don't make much of a difference, but they allow for more flexibility in how a character might develop.
    yeah, i downloaded the free pdfs, and even purchased a couple pdfs from paizo. if i do 'upgrade" to anything, im thinking it'll be pathfinder. good stuff, and backwards compatible with what i already have, homebrew world wise...
    Last edited by agoraderek; 06-19-2008 at 01:16 AM.
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  12. #12
    Arch Lich Thoth-Amon is offline Cursed by the Gods
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    Here's a 3.75 update from Erik Mona (Paizo publlishing):

    I would not be at all surprised to see a book with more than 500 pages. 600 is not wholly out of the question.
    We will take extra steps to ensure that the book has a good binding.
    --Erik

  13. #13
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    Well most of there design team is made up of the old dragon magazine writers so you can expect good content. I really like there fighter fix and they made sorcerer look like something i would actually play now. Its funny but after downloading there stuff i find myself not thinking of multi classing anymore. They crazy builds i used to look for to get exactly what i wanted just are not needed. If i want to play a wizard who enslaves i dont need mind bender and crap i cvan just make an enchanter. if i want to make a war cleric i just make a cleric of a god of war, with domains apropriate for my choice. If i want a druid but not an animal companion there are rules right in the book for adding a domain as a replacement. I really liek what they have done.

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    So does their forthcoming book replace the 3.5 Players Handbook & DMG? Or do you still need that and then note where Pathfinder rules supercede 3.5 rules? I am really unclear on this.

    My impression is that it is like Monte Cooks Aracana stuff - similar to DnD but is its own system for magic, monster manual, phb, setting, etc.

    I'll have to check out the PDF over the weekend.

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    Well I downloaded it. I'm looking at it. It's a sucky PDF to read on screen. I'll print the sucker. I'll likely buy the book it even if I never use the system as written simply to support the community. After all they are the ones still playing my game.

    Garry AKA --Phoenix-- Rising above the Flames.
    My favorite game console is a table and chairs.
    The Olde Phoenix Inn

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