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Thread: New Member looking to GM a Star Wars Saga Ed. Campaign

  1. #31
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    I don't see a major problem with that. PM me your idea for background and I'll reply with my changes. Unfortunately I'll need to change a bit of any recent history to fit you in to the current story.

  2. #32
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    Sweet as. I'll get it to you asap. Here's my character sheet:

    Olaan “Zax” Hakensire/ Human/ Soldier 1
    16 yrs, Male, 1.8m, 70kg
    Brown hair, green eyes, pale skin.

    Force 5, Darkside 0, Destiny 1
    Init +8, Perception +4
    Languages: Basic, Ryl, Bothese

    Abilities:
    Str 12 (+1)
    Dex 16 (+3)
    Con 13 (+1)
    Int 14 (+2)
    Wis 8 (-1)
    Cha 10 (0)

    Defences: Ref 16 (13 Flatfooted), Fort 14, Will 10
    HP: 31, Threshold 14
    Speed 6 squares
    BAB +1, Melee +2, Ranged +4

    Attacks:
    Melee:
    Vibrodagger, atk +2, dmg 2d4+1
    Ranged:
    Blaster Rifle, atk +5, dmg 3d8+2, stun 2d8+2, Single or Auto, Retractable stock.

    Skills:
    Climb +6, Init +8, Perception +4, Pilot +8, Treat Injury +4
    Feats:
    Weapon Proficiency: Rifles, pistols, simple
    Armour Proficiency: Light, Medium
    Point Blank Shot
    Weapon Focus (Blaster Rifle)
    Talents: Weapon Specialisation (Blaster Rifles)

    Equiptment:
    Blaster rifle 4.5
    Blaster Rifle Liscense
    Blast Helmet and Vest 3
    8x Power pack 0.8
    Vibrodagger 1
    Targeting scope (attached to rifle) 0.2
    Comlink 0.1
    Credit Chip 0.1
    Glow Rod 1

  3. #33
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    Btw, how does the whole rolling dice in your post thing work, do you just roll a real dice and type in the result or is there some code you put into your posts?
    Last edited by Zax; 08-27-2008 at 04:55 AM.

  4. #34
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    no you do this (roll=1d20+1)what ever you want to say here(/roll) Where the () are you replace them with this []
    [green=#]nospaces here except between words[/blue] need this for dice roller

    http://www.penandpapergames.com/foru...?t=6024&page=2 Deacon

  5. #35
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    Could I get you to re-post it here please http://www.penandpapergames.com/foru...ead.php?t=6024

    Also, you can go ahead and add a second level.

  6. #36
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    So, like this? I'll just do a test.
    * Awsumness check: *

    Dice Result History - [Hide]
    08-28-2008 12:09 AM
    Awsumness check:: 1d20 (8) + 5 (5) = 13

  7. #37
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    That's so a success, I'm awsum!!

  8. #38
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    Hmmm... why do I always discover these things too late.
    Any chance for one more or replacing an absent player?

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