After action report 3-25-2007
Jay's Star Wars Game #3
Corrections and refinements requested
Characters -
Howard - Sti Unke, Tech, Owner and Captain
Lafe - Al'tair, a Cerean Healer.
Broc - Josh Carson, a former Soldier
Sandi - Elizabeth Hoban, also a former Soldier
Carol - Rutger Vosk, a Charismatic gad about, now working as the ship's business manager
NPC - R2-J9786, the ship's trusty Astromech.
The Ship - The Ponderous is a stock YT-1300 with the exception that STi Unke has added a set of quad laser cannon
During this session Howard says he may not be present at next weeks game due to a Mega fragging LAN. Sti-Unke delegates Josh to be his XO, in charge should he be unavailable
-*-
A long time ago in a Galaxy Far, Far Away
The Crew of the Ponderous have found themselves in an Alternate Universe where things are different from the universe they call home. Seeking work to earn money for ship's repair - they have been hired by Jon Hampton to find his missing sister Muriel..
As the session opens Josh and Elizabeth claw at each other, having banter.
Elizabeth takes calling cards from Jon Hampton to gain access to the friends of Mirram and ask them for information. Elizabeth and Rutger leave to go visit the first on their list, Aicha Smythe
They find that the wealthy on Coruscant live in enormous apartment buildings with aggressive security and access control.
Aicha Smythe is not terribly helpful, not having much memory for details. Although she reinforces the notion that Muriel was in conflicut with her domineering mother.
Tovi Mitchell - was met in a library which sported the heads of dozens of scary monsters from all over the galaxy - and a collection of expensive delicate and enormously deadly hunting blasters. She tells that the girls known as Murriel's friends were of the same social circle and occasionally overlapped in terms of interests. Elizabeth concludes that Tovi's escape is by being mean to living creatures
Sti Unke - Sti Unke goes to a Spacer bar, The Battered Coffee Pot, and asks around, utterly failing to find anything of interest to the investigation or much of anything else. (Howard Dice were arguing with him)
Josh and Al'tair go to a "hive of Scum and Villany" called "The Hammer" - Al'tair goes behind the bar and uses his skill at pharmaceutical improvisation to create hang-over cure potion, which he starts selling. The Bartender irate, forces Al'Tair to begin mioxuing Drinks and actually tending bar if he's going to invade the work space. Al'tair spends the rest of the night learning to bar tend on the fly and splitting the proceeds of his hang over cure potion with the Bar. Josh does nothing but drink and lightly socialize - and enjoys not having anything excitingly stupid happen.
Natasha Simington - Elizabeth and Rutger make the same sort of entrance and are introduced to Natasha in her study. Natasha is studying architecture, and has detailed models and plans. She explains that for people of her social class appearance is very important so young ladies are compressed into socially acceptable roles, against which many struggle. Natasha explains that the Band which is the source of Murriel's circle of friends was formed in high school, but forcibly disbanded when their parents discovered that the girls intended to go play for an audience.
Jorunn Hanamaker - Elizabeth and Rutger find Jorunn a tiny little pixie of a girl who is grimly practicing martial arts. Each of the girls is seeking her own escape from being a socially acceptable decoration.
Jorunn points out - Spacer Bar A; Spacer Bar B; Spacer Bar C; MD-Alpha and MD-Beta
As places where Murriel liked to hang out as part of her rebellion.
Sti-Unke researches the net, finding social pages and occasional tame gossip pieces, until he finds "The Smoking Blaster" - this website shows information carefully gleaned from police reports, leaks and other sources. TSB is ryun by a conspiracy nut who seems to fel that Coruscant is in the grip of an Iron Fisted Elite who use influence, bribes and even darker crimes to evade the law, and rule Coruscant Deeply unfairly.
The Metaphor I used was Lyndon LaRouche's view of the Rothschild dynsasty - which is paranoid and loopy.
BUT - Sti Unke discovers that Mark Darklighter is a thug with a mysterious luck in court. He runs Two hidden elite gambling/drinking/illegal activity clubs called Mark Darklighter Alpha and Mark Darklighter - Beta. (Accuse MD of being unorigiinal and you may wind up sleeping with the fishes)
Unke reads that there have been a continuous stream of crimes near MD Alpha and MD Beta, but nothing unusual ever seems to happen INSIDE the clubs.
Unke reads that Muriel Hampton has been sen entering and leaving MD Alpha and MD Beta with other rich people, celebrities and occasional shady characters.
Unke reads that Muriel and Natasha were involved in a vague shooting incident in the lower levels of the City - and iincident that seems to relate back to MD beta. This incident happened a yar ago.
Unke also reads that Jon Hampton has been seen entering and leaving MD-Alpha and MD-Beta in the company of rich girls and celebrities.
Helenn Goldsun - Elizabeth and Rutger visit Helenn and learn more of the tension between the girls and the parents of the rich on Coruscant. Helenn cuts the interview off short.
Zumurrud - Elizabeth and Rutger find Zumurrud also a hunter, but not as seemingly blood thirsty, a similar collection of weapons, not in as obvious a display and pictures instead of mounted trophies. Zumurrud outlines that Muriel was seeking company of scuzzy spacers, and that she probably has left with one of them, seeking to escape the domination of her very strong willed mother.
The PCs all re-gathered at the Ponderous and briefed each other. The session ended there, for the evening.



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