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Thread: Dice roller practice

  1. #1
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    Dice roller practice

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    I know the dice rolling system is a little hard at first to get a hang of. So i have put this post in here for us to practice dice rolls so when we play it will be second nature. first when you want to roll you can click on the dice ison above where your typing this will bring up a dialog box and you enter stuff like, 3d6 it will then come up like {roll=3d6}{/roll} in between the brackets you can add what action your doing so it would look like this {roll=3d6}Railin rolls for damage{/roll}. mind you this is not correct because [] need to be used in place of {}. the final result will be
    * Railin rolls for damage *

    and the results pop up at the bottom of the post if everything worked right. Try it out and if you have questions ask me or you can ask Farcaster, he is the one who implemented the dice roller.
    Last edited by Blackgaurd_Railin; 04-09-2008 at 04:44 PM. Reason: dice didn't show up

    Dice Result History - [Hide]
    04-09-2008 04:44 PM
    Railin rolls for damage: 3d6 (2,6,5 = 13)

  2. #2
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    Trying again

    ok lets see if we can get on a roll here

    * Railin attacks bugbear with his sword of bad-assness *


    thinking ahead of time, that i hit

    * Railin rolls for damage *

    Dice Result History - [Hide]
    04-09-2008 04:49 PM
    Railin attacks bugbear with his sword of bad-assness: 1d20 (17)
    Railin rolls for damage: 2d10 (5,9 = 14) + 9 = 23

  3. #3
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    ok i'll practice i guess.

    * Roll for something *



    * Rolling some more *


    * trying this out again *

    Dice Result History - [Hide]
    04-10-2008 12:27 PM
    Roll for something: 4d6 (4,5,2,1 = 12)
    Rolling some more: 1d20 (20) + 2 = 22
    trying this out again: 3d10 (2,2,7 = 11) - 5 = 6

  4. #4
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    Quote Originally Posted by Curious Jorge View Post
    ok i'll practice i guess.

    * Roll for something *



    * Rolling some more *


    * trying this out again *
    hmm... did i do something wrong? let me know, because the dice aren't showing up

    Dice Result History - [Hide]
    04-10-2008 02:39 AM
    Roll for something: 4d6 (5,2,3,5 = 15)
    Rolling some more: 1d20 (16) + 2 = 18
    trying this out again: 3d10 (3,1,4 = 8) - 5 = 3

  5. #5
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    I see the rolls

    Nah you did it fine i see the dice rolls at the bottom. Looks like you got the hang of it.
    Last edited by Blackgaurd_Railin; 04-10-2008 at 12:43 PM. Reason: typo

  6. #6
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    Because I'm bored on a Sunday morning:

    * Practice Roll 1 *

    * Practice Roll 2 *

    * Practice Roll 3 *

    * Practice Roll 4 *

    * Practice Roll 5 *

    * Practice Roll 6 *


    * Trying out multiplication *


    * And again *


    * Now Division *


    * Let's see if it can handle multiplication and subtraction *
    Last edited by Farcaster; 04-14-2008 at 04:00 PM.

    Dice Result History - [Hide]
    04-14-2008 04:00 PM
    Practice Roll 1: 4d6 (3,5,1,4 = 13)
    Practice Roll 2: 4d6 (6,2,4,1 = 13)
    Practice Roll 3: 4d6 (3,4,5,5 = 17)
    Practice Roll 4: 4d6 (1,6,3,4 = 14)
    Practice Roll 5: 4d6 (5,2,2,1 = 10)
    Practice Roll 6: 4d6 (2,5,1,1 = 9)
    Trying out multiplication: (3d10) (0) * 2 = 0
    And again: 1d20 (17) * 2 = 34
    Now Division: 1d20 (9) / 2 = 4.5
    Let's see if it can handle multiplication and subtraction: 2d20 (16,12 = 28) * 2 - 5 = 51

  7. #7
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    trying to work out bugs

    * practice *


    * practice2 *
    Last edited by Blackgaurd_Railin; 04-14-2008 at 03:31 PM. Reason: can't seem to figure out what is wrong

    Dice Result History - [Hide]
    04-14-2008 03:29 PM
    practice: 1d20 (6)
    practice2: 1d20 (4)
    04-14-2008 03:31 PM
    practice: 1d20 (6)
    practice2: 1d20 (8)

  8. #8
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    Quote Originally Posted by Curious Jorge View Post
    Because I'm bored on a Sunday morning
    Remember that if you edit a post, you have to put a check mark on the option to reroll if you want any of the dice expressions to be evaluated. Also, the parser only does left to right processing. No parenthesis can be used.
    Robert A. Howard
    Pen & Paper Games
    Follow us on Facebook and Twitter.

  9. #9
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    Thanks

    Thank you for looking into this Farcaster. I appreciate you taking the time to find out what the problem was.

  10. #10
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    Thumbs up

    *Pounds Pint of Beer*

    * Rolls for Perform: Belching *



    Dice Result History - [Hide]
    04-19-2008 12:42 AM
    Rolls for Perform: Belching: 1d20 (19) + 2 = 21

  11. #11
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    Thought I would give it a try.

  12. #12
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    It didnt work.

  13. #13
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    OK I think i got it this time.

    * Smashes goblin in face with Greatclub *


    WooHoo!! Eat that Goblin! What the..... hes still standing!?!?

    Dice Result History - [Hide]
    06-03-2008 01:25 PM
    Smashes goblin in face with Greatclub: 2d6 (1,3 = 4)

  14. #14
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    pardon my intrusion...
    (newbie learning to roll...)

    * dagger damage *

    * sneak damage *

    * one roll for both *
    Last edited by Fitz10019; 07-07-2008 at 03:49 PM.

    Dice Result History - [Hide]
    07-07-2008 03:42 PM
    dagger finds soft spot: 1d4 (0) + 3d6 (0) + 1 = 1
    07-07-2008 03:44 PM
    dagger damage: 1d4 (1) + 2 = 3
    sneak damage: 3d6 (1,2,5 = 8)
    07-07-2008 03:46 PM
    dagger damage: 1d4 (1) + 2 = 3
    sneak damage: 3d6 (2,5,4 = 11)
    one roll for both: 1d4(1) (0) + 2 (0) + 3d6(1) (0) = 0
    07-07-2008 03:47 PM
    dagger damage: 1d4 (1) + 2 = 3
    sneak damage: 3d6 (5,3,6 = 14)
    one roll for both: 1d4 (4) + 2 + 3d6 (3,2,4 = 9) = 15

  15. #15
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    Thumbs up dice roll practice

    lessee if I got this right...

    I sneak attack with a...falchion. (if that's even possible.)*

    EDIT:
    yeah! I got it. does this thing do otherwise irregular die*?

    EDIT 2: yes. yes it does. excellent. All right, how about dice multiplication*?

    EDIT 3: wonderful. It does it all...or does it?
    dice division*

    EDIT 4:
    Amazing. seriously, one of the best dice programs out there. I can do all kinds of crazy stuff with my rolls here! it's great. Just one more thing i must try...

    random exponentials

    EDIT 5: 'kay, something's not working right...
    let's try this*

    *=equasions removed for space. there down there...
    it: it works within reason.
    Last edited by 20d2 dmg; 12-15-2008 at 01:52 AM. Reason: too many smileys and equasions(sp?)

    Dice Result History - [Hide]
    12-15-2008 01:29 AM
    I sneak attack with a...falchion. (:confused:if that's even possible.:confused:): 3d6 (4,1,5 = 10) + 2d4 (2,2 = 4) = 14
    12-15-2008 01:33 AM
    I sneak attack with a...falchion. (:confused:if that's even possible.:confused:): 3d6 (2,4,3 = 9) + 2d4 (2,2 = 4) = 13
    does this thing do otherwise irregular die? : 2d5 (2,3 = 5) + 3d7 (3,1,6 = 10) + 4d9 (6,8,6,7 = 27) = 42
    dice multiplication?: 10d10 (4,8,2,8,10,4,7,3,5,4 = 55) * 3d10 (9,10,4 = 23) = 1265
    12-15-2008 01:40 AM
    I sneak attack with a...falchion. (:confused:if that's even possible.:confused:): 3d6 (1,2,5 = 8) + 2d4 (3,3 = 6) = 14
    does this thing do otherwise irregular die? : 2d5 (3,3 = 6) + 3d7 (7,1,2 = 10) + 4d9 (6,7,9,9 = 31) = 47
    dice multiplication?: 10d10 (7,8,9,6,6,2,4,10,10,9 = 71) * 3d10 (3,8,9 = 20) = 1420
    dice division: 12d12 (4,1,12,11,1,2,8,8,9,2,2,8 = 68) / 3d6 (2,2,2 = 6) = 11.3333333333
    12-15-2008 01:47 AM
    I sneak attack with a...falchion. (:confused:if that's even possible.:confused:): 3d6 (2,2,6 = 10) + 2d4 (4,3 = 7) = 17
    does this thing do otherwise irregular die? : 2d5 (2,3 = 5) + 3d7 (3,2,5 = 10) + 4d9 (4,4,1,2 = 11) = 26
    dice multiplication?: 10d10 (3,8,2,2,9,5,9,1,1,8 = 48) * 3d10 (10,2,5 = 17) = 816
    dice division: 12d12 (9,4,9,5,6,12,3,4,7,6,10,11 = 86) / 3d6 (4,3,2 = 9) = 9.55555555556
    random exponentials: (12d10)^1d4 (0)
    12-15-2008 01:47 AM
    I sneak attack with a...falchion. (:confused:if that's even possible.:confused:): 3d6 (2,6,6 = 14) + 2d4 (1,4 = 5) = 19
    does this thing do otherwise irregular die? : 2d5 (2,1 = 3) + 3d7 (6,5,4 = 15) + 4d9 (7,1,6,6 = 20) = 38
    dice multiplication?: 10d10 (9,2,10,6,6,7,6,5,8,5 = 64) * 3d10 (7,6,1 = 14) = 896
    dice division: 12d12 (11,9,4,3,1,2,3,2,2,6,2,11 = 56) / 3d6 (1,5,4 = 10) = 5.6
    random exponentials: (12d10)^1d4 (0)
    12-15-2008 01:48 AM
    I sneak attack with a...falchion. (:confused:if that's even possible.:confused:): 3d6 (4,1,4 = 9) + 2d4 (2,2 = 4) = 13
    does this thing do otherwise irregular die? : 2d5 (4,2 = 6) + 3d7 (2,5,5 = 12) + 4d9 (4,3,7,3 = 17) = 35
    dice multiplication?: 10d10 (10,4,1,1,1,6,10,3,9,5 = 50) * 3d10 (10,3,3 = 16) = 800
    dice division: 12d12 (3,6,9,10,2,9,5,7,1,2,11,3 = 68) / 3d6 (5,4,4 = 13) = 5.23076923077
    random exponentials: (12d10)^1d4 (0)
    let's try this: 12d10^1d4 (0)

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