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Thread: Your favorited WOD

  1. #46
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    I'd heard Wraith was near impossible to play. Something to do with endless flashbacks of your death scenario.
    Games: Exalted 2e pre-errata (hiatus), Recruiting for a Sci-Fi/Fantasy game (System TBD) in SF south bay area
    The Dolling Blogs (1, 2, 3 & 4)

  2. #47
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    I didn't like the shadow player and it seemed a bit more angsty than VAmpire.
    Magic is not for parlor tricks.- Sparrow, Second Degree Master


    Fragile Things, another slice of forums: http://fragilethings.fr.yuku.com

  3. #48
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    It can be a bit hard with a large group of players (I ran 1-2 over a three year game). While some wraiths are certainly obsessed with their demise, most don't spend most of their time rehashing it out. The game is more focused upon trying to remain yourself and not allowing yourself to give up and accept oblivion. It did help that my main player choose amnesia and had no recollection of the last six months of life, including his death. The focus on personal issues and character was astounding. I did not mind the shadow guide role, but I ended up running them as well. Too many things we all wanted to remain secret until it was finally revealed. I ran a few wraiths on a PbP vampire game if you would be interested to see their interaction and the horror they could inspire, had a few interesting scenes with a Nosferatu and a Dreamspeaker. Overall was very enjoyable though.

  4. #49
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    I had thought of using one for a Werewolf game, just to show the PCs death might not be a release but never got around to it.

    Are you looking forward to Geist?
    Magic is not for parlor tricks.- Sparrow, Second Degree Master


    Fragile Things, another slice of forums: http://fragilethings.fr.yuku.com

  5. #50
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    No, I only play Old WoD. The new one never hooked me. I have heard a few good things about it, but I just gave up and decided they had enough of my money. I still play 2nd edition AD&D so its nothing personal. They just struck me as a bit meta-gamey and had lost the flair that had originally inspired me.

  6. #51
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    That is the problem with nWoD no metaplot for the back ground I miss that. We were big werewolf players, but now its New Mage.
    Magic is not for parlor tricks.- Sparrow, Second Degree Master


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