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Thread: Off-Topic

  1. #1
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    Off-Topic

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    Quote Originally Posted by Anaesthesia View Post
    OOC: That's quite alright. I can't find anything that says it won't stack. *shrug*
    (Disclaimer: This post is intended to be helpful, not condescending! I've been corrected about the rules a few times already in my own campaign on these boards, so I am by no means immune to this sort of thing. I.e., if I mess something up, please let me know, too.)

    PHB Page 171:

    Usually a bonus has a type that indicates how the spell grants the bonus. [...] The important aspect of bonus types is that two bonuses of the same type don't generally stack.
    There's also more information on page 172 and probably in the DMG, too.

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    *lol* I knew I don't pay attention very well. But good for you to double check. I was looking at the only at Bless and Inspire Courage descriptions.
    There's nothing to fear except fear itself and, of course, the boogeyman.

    Co-Organizer of NEPA D&D and Stroudsburg Geeks. Member of Stroudsburg Area Gaming Association.

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    Ok, this is not related to the prior posts here, but I would consider it off topic to the game.

    *Zane gets a good laugh in, unable to catch his breath for a few minutes.*

    All I can say is wow, this must be the easiest going group I have ever met, or else I have gotten a LOT better at downplaying information than I used to be.

    This is a good thing, you all have just surprised me quite a bit. Well, everyone except headeast, since Barravas knows more than any other PC right now about certain things. Not that Barravas hasn't surprised me a bit with how he's handled his knowledge, I just fully expected more reactions/questions than I have seen so far.

    Anyway, if you are confused by this post - don't worry about it, I just felt a need to comment OOC. Ok, is that all ambiguous enough for everyone?

    So, back to the game for now.

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    and know the curiostity has been pricked.

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    I figure we could figure out the item distribution from the dragon's horde over here, instead of filling the game thread. So, let's get everyone's preferences and go from there. I know things might change as things are identified, but the list can always be edited.

    So far:
    *Small Leather bag with 1 small green gem, and 100gp. (Bag of Holding 1)


    *A Gold and Silver ring w/ two dragons (Intelligent Item, contains spells)
    - Sparkle
    - Gabriel (Identified)


    *a small stone (+1 Str Ioun stone)
    - Crowblaze (Identified)


    *a gray metal dagger (Cold iron dagger of returning)


    *a suit of fine chainmail (Mithril Chainmail of Fire resistance)


    *a dark leather quiver w/ one arrow. (Magical)
    - Mursharr


    *a rapier made of silver that glitters (Magical)


    *a pouch with (1 bag Diamond dust, 1 dust of disappearance, 1 dust of appearance)
    - Crowblaze (Identified)


    *a beautifully crafted full helmet (Helmet of Command)


    *a case of 4 vials (CMW, Bulls strength, Invisability, Potion of Holy weapon)
    - Sparkle (Identified)


    *a small glass figurine shaped like a raven (Clandein the Raven)
    - Crowblaze (Identified)


    *A Bandolier with 8 darts (Magical)
    - Crowblaze (possibly)


    *A mace that glows blue when touched. (Intelligent? Ghost touch mace with fear special)


    *a battle axe with twin heads. (+1 keen battle axe)


    *A fine silk cloak (Cloak of Charisma +2)
    - Sparkle
    - Gabriel (Preference)


    *A fine pair of gloves (Gloves of Storage)
    - Gabriel (Identified)


    *A small ring with a large jewel (Ring of sustenance)


    *bags holding 1000gp. each.
    Last edited by Zane; 04-09-2008 at 09:54 AM.

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    As I said in the other post I would benefit greatly by the cloak. As I am sure others would too....

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    Rok will go last. I would like to see more of the items identified. This is also suppose to be a safe room so we can rest a little and I will keep watch at the door.
    [r oll=Dice]Action Description[/ roll]
    [h ide]Some stuff[/ hide]
    (no spaces)

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    So far, the only item identified so far of any use to Crowblaze is the dusts and bird, and they are general purpose.

    He might be able to use the darts if noone else wants em, but he will be using spells in combat mostly anyways.

    Developer for Darkage Warlord, a Pen & Paper Games exclusive Medieval Wargame.

    If you are in the DC metro area and like to trade D&D minis (1.0 or 2.0), please send me a PM!

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    I've included Gabriel's and Crowblaze's comments. Mursharr finds the quiver the most interesting, as the bow is his main weapon - even without it being identified.

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    Seryl is not the type to step in and claim something. She is interested, however, in the quiver, the very light chainmail (as long as it's really light and so doesn't cause her to hit medium encumbrance), the helmet, and possibly the mace, though she's unsure about the last two due to not being familiar with their properties yet.

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    Quote Originally Posted by dndmaster View Post
    As I said in the other post I would benefit greatly by the cloak. As I am sure others would too....

    The bard doesn't need to be benefitted?

    By the by, Zane you can have the quiver-you probably use your bow more than I use my Shortbow.

    I'll check out the vials of unknown substance-doesn't seem anyone has looked at that yet. (I do have a hunch it's alchemial in some way-but I do have a habit of being completely wrong ) I may change what I want depending on how this turns out.
    There's nothing to fear except fear itself and, of course, the boogeyman.

    Co-Organizer of NEPA D&D and Stroudsburg Geeks. Member of Stroudsburg Area Gaming Association.

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    Sparkle I got your message and yes you can change the spell.

    Also The detect magic spell that was cast shows all that every item except for the bags of just gold (this excludes the first bag in the list) are magical.

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    I've updated the list above with what it seems that we know.

    The only thing so far claimed IC is Gabriel desiring the cloak.

    OOC - Mursharr will take the quiver (assuming no other objections). Waiting to make sure we figure a few more out OOC before Mursharr checks out his new toy. :-P

    That still leaves lots of things to possible, and a few people that I haven't seen anything from...

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    Wandering Bard or Zane, here's an update for the latest items to be put in the master list:

    Quote Originally Posted by Zane View Post

    *(Identified) Small Leather bag (1 small green gem, and 100gp.) - Bag of Holding 1


    *(Identified) a gray metal dagger - Cold iron dagger of returning


    *(Identified) a suit of fine chainmail - Mithril Chainmail of Fire resistance (Nice!)

    *(Identified) a beautifully crafted full helmet (Helmet of Command)

    *(Identified) A mace that glows blue when touched. (Intelligent? Ghost touch mace with fear special)


    *(Identified) a battle axe with twin heads. (+1 keen battle axe) (chop chop!)

    *(Identified) A small ring with a large jewel (Ring of sustenance)
    If noone else has a problem with it, I'd like the figurine.

    Developer for Darkage Warlord, a Pen & Paper Games exclusive Medieval Wargame.

    If you are in the DC metro area and like to trade D&D minis (1.0 or 2.0), please send me a PM!

  15. #15
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    I will Id the Rapier 1d20+6=23 the quiver and last the bandolier 1d20+6=24, 1d20+6=7

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