Never fudge. Whether or not it's useful to the story, if a roll goes astray, there will be a way to make things work in the end.
That said, I also use a "Fate Point" system so that the PCs have a couple chances before being permanently penalized by a bad roll. Still no fudging though.




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I have, on more than one occasion, told specific players to reroll when they are having a horrible night and need some stress relief - but my rolls are mostly in public, and rarely fudged. 
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