Hmm.. Gambling hasn't come up too often in my games. I suppose if it did, I'd probably use something like Profession (Gambler) to handle the minutia of the character making a living at it. Certainly, though, if we were talking about a high stakes game, I'd probably add some roleplay to it, Maverick-style, and I'd either use a combination of skills (bluff, sense motive, profession-gambling) or play an actual game of bones. Wizards has some dice games they came up with that you might check out at http://www.wizards.com/default.asp?x=dnd/arch/dg



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