about 15 minutes
Maybe 30 minutes or so
Could be an hour, maybe slightly more
90 minutes solid
2 hours of action packed inch counting!
3 hours! Sometimes we have to break for lunch AND dinner during 1 combat!
i was playing in this one campaign where we had a converted 2nd ed wildmage in an otherwise 3rd ed game. half dragon wildmage to be exact. she had a few custom spells, our favorite was "summon whatchamacallit". basically it would summon any one random thing from the equipment tables plus normal weapons and armor tables. she also had managed to increase her wildsurge chance through a wish-true disciple of chaos.
anyhow, whenever she used that spell one of two thing invariably happened, without fail. it was downright creepy. either she surged and rolled lots of fire, or she got a piece of equipment that was exactly somehow useful for what the party needed right then. every single time. facing a river? managed to get a rowboat. in a priestess house, fireball and burned it down. at least we saved the priestess.... in the tomb of horrors right before that one door with the three holes in it? she rolled a longsword-the exact thing needed to fit the lock. getting chased? rolled a bag of caltrops. on and on and on....
she finally died when her curiosity and implusiveness got the best of her. but at least she died in a fitting fashion.
Last edited by nijineko; 06-13-2008 at 09:25 PM.
i knew of one fellow who had a bag of ice cubes. the dm thought that they were giving out a useless item. but then the party started making money off of iced drinks, and they may not be marbles or caltrops, but they work pretty good for all that anyway.
Talk about outside the book or box, years ago I started giving extra XP for those that found unusual ways to use their spells and other objects. Why use a fireball when an illusion of a fireball might scare away the enemy WITHOUT damaging the things they drop in their haste.
Of course, that is just a minor example. How about deliberatly missing a teleport (other).
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HARRY DRESDEN — WIZARD
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more of an rp thing, but my character blew a 4th level spell selection on hallucinatory terrain just so that they would have something relaxing to look at while they hid out in a rope trick between commando raids of a fortress. and then managed to find another use for it in combat a few sessions later. ^^