Ladies and gentlemen, school is now in session.
There are a lot of different things that can happen in a scenario like this which makes your representation fallacious.
First and foremost, a GM would be responsible for balancing things out so this scenario is extremely unlikely if the GM is even mediocre.
Second, Incredible is never 30. That's Remarkable. I'm giving you the benefit of the doubt and assuming that's a typo.
But let's say that this was the situation. I can list five things that throw a little salt in this scenario:
1. The surroundings which you mentioned before (not counting this as mine of course).
2. Whether they had more than just brute strength. Other powers to consider which they almost always do.
3. If one of them pulls off a Power Stunt that instantly switches the balance of the fight.
4. If a power weakness is suddenly revealed.
5. If they have Martial Arts A or D.
6. If one actually talks his assailant out of fighting.
DC's system has some interesting concepts and can be a fun game to play, but again, too many charts to consult to do a simple action. One chart is cool. Two for EVERYTHING is silly to me.
Someone also gave the example of Pa Kent rolling lucky enough to damage Doomsday. We know the likelihood of that is rather low (and according to the story, it happened) BUT he could probably give Batman a run for his money which is, again, silly.
In Marvel, if it's more than one rank, it's impossible. This prevents Aunt May from lifting cars on a Red FEAT and keeps some semblance of reality in the game.
Ultimately, whatever system you use, make sure it goes with your storytelling style. If the story is wack, I don't care what system you're using. The game session is going to be wack, the campaign is going to be wack (if it ever gets going), and people will blame the system instead of the GM who is actually the culprit.
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