Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

June 26, 2020: Revealed! Six Of The GURPS 2020 PDF Challenge Titles!

As we mentioned a few days ago, we have a new GURPS campaign set to launch on Kickstarter next month. The project starts with a single PDF and, as stretch goals are unlocked, we add more titles to your reward. For as little as a $3 pledge, you may get as many as a dozen 10-page GURPS PDFs (if all of the stretch goals are unlocked). Best of all, the new titles are completed and ready to go! (Which leads some of you to ask: Why does it take three months to deliver the PDFs? We're hoping it won't, but we want to give the team plenty of time to process and deliver the PDF rewards; we don't know how many backers will join in, and we want to be cautious when estimating the time it will take to complete and process your rewards.)

We listed the available reward levels in our previous Daily Illuminator post (click here to learn more), and now we're revealing six of the 12 PDFs.
  • GURPS Action 6: Tricked-Out Rides
  • GURPS Hot Spots: The Incense Trail
  • GURPS How to Be a GURPS GM: Ritual Path Magic
  • GURPS Steampunk Setting: The Broken Clockwork World
  • GURPS Action 7: Mercenaries
  • GURPS Dungeon Fantasy 21: Megadungeons

The project opens with GURPS Action 6: Tricked Out Rides, which everyone at the $3 reward level and higher will receive if the project is successful. And then, as stretch goals are unlocked, we will add PDFs to the rewards until the project comes to a close or we unlock all 12 titles.

Can we unlock all 12 PDFs before the clock runs out?

Click the green "notify me" button on this page to receive email notification when the Kickstarter campaign launches. You will not want to miss out on this one, gang!

Phil Reed

Warehouse 23 News: Learn About Game Design From Steve Jackson!

Game Design Vol. 1: Theory and Practice collects articles from Nick Schuessler and Steve Jackson about making fun games. These gems first appeared in Space Gamer and were revised and expanded in 1981. This classic advice – a glimpse at the early days of gaming – contains insight that's still true today. Download this trove of tips from Warehouse 23!