Recent Chat Activity (Main Lobby)
Join Chat

Loading Chat Log...

Prefer not to see ads? Become a Community Supporter.

View Poll Results: Favorite Generic/Universal System

Voters
144. You may not vote on this poll
  • d20 Modern

    16 11.11%
  • GURPS

    40 27.78%
  • Basic Role Playing or Mongoose RQ

    12 8.33%
  • Savage Worlds

    17 11.81%
  • Fudge/FATE

    10 6.94%
  • Omni System

    0 0%
  • Unisystem

    8 5.56%
  • Prose Descriptive Qualities

    1 0.69%
  • HERO

    18 12.50%
  • Something else (please explain)

    22 15.28%
Page 2 of 10 FirstFirst 123456 ... LastLast
Results 16 to 30 of 146

  Click here to go to the first special guest post in this thread.   Thread: Favorite Generic/Universal Systems

  1. #16
    Join Date
    Sep 2006
    Location
    Richardson
    Age
    48
    Posts
    1,288
    Blog Entries
    30
    Downloads
    0
    Uploads
    0
    Prefer not to see ads?
    Become a Community Supporter.
    Quote Originally Posted by PhishStyx View Post
    I know there are rule options for using regular dice, but that involves a conversion of its own, slowing things down some. Moreover, I've always had trouble with that whole + and - thing on the dice. Getting useful information out of WEG's DC Universe Batman/Superman dice was a pain enough, and I don't foresee this being easier somehow.
    FUDGE always uses 4 dice, each marked '+', blank, or '-'; subtract the minuses (if any) from the plusses (if any), and you get a number between -4 and +4, with 0 being the most common. Modify a relevant ability with that amount, and that's your roll. I can't do math in my head, but even I can't screw that one up.

    As for buying the funny dice, see Baby's First Fudge Dice, which shows you how to (permanently) turn an ordinary d6 into a Fudge die.
    Last edited by fmitchell; 07-31-2007 at 03:45 PM.
    "On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
    - Charles Babbage (1791 - 1871)

  2. #17
    Join Date
    Aug 2007
    Location
    Roy
    Posts
    2
    Downloads
    0
    Uploads
    0
    From the games I've played so far, not many yet, I've found that I like GURPS the best. For someone starting out, it's an easier system to learn. I've played some DnD and WoD, liking WoD better, and I found them both to be alot harder to figure out damage and soaking and such. But all in all, DnD character making is a pain in the butt. GURPS was so much easier to make a character with. You're given a total amount of points from your GM and you pick what advantages you want as well as skills and disadvantages.

    I'm speaking strictly as a player here, a newer one at that, and I found GURPS to be less confusing. You simply roll 3d6 for pretty much everything except damage and instead of having to count your successes, usually at a difficulty of 7 or 8, or having to add your die roll to your skill roll and such, you just add the dice and make sure your roll is under your skill. I started out roleplaying with WoD online and it kept confusing me, though I'm getting better at it now. I've only played DnD with a group a few times, and though I was getting to like it, I kept going back to GURPS.

    Maybe it was my GM's that were making the game better for me. I got very lucky and the 2 GM's I've had for GURPS were absolutely AWESOME!! They knew the books like the backs of their hands and the settings and stories they came up with were just great and very challenging.

    When I created my first GURPS character, the only thing I was adamant about was I wanted her to be part dragon and to be able to fly without wings. Voila! I got what I wanted with ease.

    Anyway... that's my humble opinion.

  3. #18
    ronpyatt's Avatar
    ronpyatt is offline Dallas Organizer & Admin Golden d20 Award
    Player/GM: Either
    LFG: LFG
    Join Date
    Sep 2006
    Location
    Irving
    Age
    46
    Posts
    1,556
    Blog Entries
    16
    Downloads
    0
    Uploads
    0
    I have to say PDQ and Fudge/FATE are my choice systems, but I choose PDQ over FATE for the dice (2d6).

    I like the Fudge dice, but it has been difficult for my players to wrap their minds around using + and - for rolls. I would liked to have seen a straight 3d6 version done without a conversion table.

  4. #19
    Join Date
    Sep 2006
    Location
    Richardson
    Age
    48
    Posts
    1,288
    Blog Entries
    30
    Downloads
    0
    Uploads
    0
    Quote Originally Posted by ronpyatt View Post
    I like the Fudge dice, but it has been difficult for my players to wrap their minds around using + and - for rolls. I would liked to have seen a straight 3d6 version done without a conversion table.
    Fudge dice are equivalent to 4d3-8, so you could roll 2d3 - 2d3 (2 black d3 and 2 white d3, subtract black total from white total) and get the same distribution.

    Fudge v2 has an appendix on a d6 version of FATE. (e.g. Mediocre is 1d6, Average is 2d6, etc. against a difficulty from 1 {negligible} to 30+ {revolutionary}.) You could go back to that if you don't like funny dice at all.

    If you like fixed dice, I'm sure there's some way to calibrate a 3d6 scale to produce something like FUDGE results, e.g compare 3d6 + 2*levels above average against 10 + 2*difficulty above average. However, that means a difficulty four above your ability is nearly impossible, and four below your ability automatic.
    Last edited by fmitchell; 08-17-2007 at 04:36 PM. Reason: Idea for 3d6
    "On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
    - Charles Babbage (1791 - 1871)

  5. #20
    Join Date
    Sep 2006
    Location
    Richardson
    Age
    48
    Posts
    1,288
    Blog Entries
    30
    Downloads
    0
    Uploads
    0
    FUDGE itself has rolling methods for 3d6 and 4d6. See this copy, among others.

    The 3d6 method is almost like mine, except that 4 and 17 count as -/+ 4. The 4d6 version is conceptually simple, but a bit difficult to explain or justify to players used to a simple d20.
    "On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
    - Charles Babbage (1791 - 1871)

  6. #21
    Join Date
    Sep 2006
    Location
    Richardson
    Age
    48
    Posts
    1,288
    Blog Entries
    30
    Downloads
    0
    Uploads
    0
    So, no love for Savage Worlds or BRP/MRQ?
    "On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question."
    - Charles Babbage (1791 - 1871)

  7. #22
    Join Date
    Sep 2006
    Location
    St. Petersburg
    Age
    53
    Posts
    1,185
    Downloads
    1
    Uploads
    0
    I'm more inclined to change my vote from GURPS to Savage Worlds since I've re-read the rules. Course, I've explained all of that in my post on the Savage Worlds thread.
    Skunk
    a.k.a. Johnprime



  8. #23
    Join Date
    Apr 2008
    Location
    Memphis
    Posts
    23
    Downloads
    0
    Uploads
    0
    I picked D20, but I'd be much more likely to convert it to the World of Darkness games. They're universal enough for me.

  9. #24
    Join Date
    Feb 2008
    Location
    Rowlett
    Posts
    2,525
    Blog Entries
    7
    Downloads
    0
    Uploads
    0
    My favorite generic RPG systems in (VERY rough) order of preference:

    1) Unisystem (particularly Cinematic Unisystem)
    2) FATE 3.0
    3) Risus
    4) PDQ

    I really, really like FATE and would be tempted to vote it as my current favorite generic system. The only thing really stopping me is that it is so different from more traditional RPG rules-systems that not everyone "gets" it right away. I'm running a "Deadlands" campaign using FATE and my players are having fun, but I don't think they've quite grokked to the way Aspects behave within the game. That said, Aspects are probably the single coolest design element in any RPG ever! I seriously dig on the idea of them and am tempted to plug them into other game systems. They're that cool...but they can be tricky for some folks.

    Cinematic Unisystem is one of my faves. It takes the already no-nonsense simplified mechanics of Unisystem and then makes it even faster and easier to run. For gosh sakes, the GM doesn't even have to roll any dice! I love it!

    I love both Risus and PDQ for much the same reasons as they are built on rather similar design philosophies. I think Risus rests a bit closer to my heart but that may just be because I discovered it many years before I ever heard about PDQ. A friend of mine asked me to run a Risus game out of the blue a while back. I can't wait to do it! If he enjoyed it that much, I really need to make that my goal.

    Not much of a fan of d20 Modern, GURPS or HERO. The first felt a bit too constrained by d20 tropes and the latter two always had a bit more crunch than I prefered. Never played more than a game or two of any of them, so this is mostly an objective assessment of my reaction reading through the corebooks.

    Oh, and I haven't played Savage Worlds yet, but by every indication, I really ought to.
    HARRY DRESDEN WIZARD
    Lost items found. Paranormal Investigations.
    Consulting. Advice. Reasonable Rates.
    No Love Potions, Endless Purses, or Other Entertainment.

  10. #25
    Join Date
    Sep 2006
    Location
    Renton (East Highlands)
    Age
    42
    Posts
    289
    Downloads
    0
    Uploads
    0
    Quote Originally Posted by fmitchell View Post
    So, no love for Savage Worlds or BRP/MRQ?
    I love it!! Just awesome fun.
    Trentin C Bergeron (TreChriron)
    Bard, Dreamer & RPG Enthusiast
    October Northwest

  11. #26
    Join Date
    Jun 2007
    Location
    Tempe
    Age
    37
    Posts
    51
    Blog Entries
    1
    Downloads
    0
    Uploads
    0
    What, no Alternity love?

  12. #27
    Join Date
    Jan 2008
    Location
    Dearborn
    Posts
    7,295
    Blog Entries
    14
    Downloads
    1
    Uploads
    1
    Quote Originally Posted by fmitchell View Post
    I've seen a few fantasy characters built on the Hero system, and they strike me as superheroes with a fantasy theme. System really does matter.
    Hero started life as "Champions". A superhero game and the point/skills balance still favors that. Writing up normals is chunky.

    GURPS is a Heroic game and the point/skills balance favors that. You can do superheroic with it, but you're better off playing Hero.

    System can matter.

    Garry AKA --Phoenix-- Rising above the Flames.
    My favorite game console is a table and chairs.
    The Olde Phoenix Inn

  13. #28
    Join Date
    Feb 2008
    Location
    Rowlett
    Posts
    2,525
    Blog Entries
    7
    Downloads
    0
    Uploads
    0
    Quote Originally Posted by tesral View Post
    System can matter.
    Yep.
    HARRY DRESDEN WIZARD
    Lost items found. Paranormal Investigations.
    Consulting. Advice. Reasonable Rates.
    No Love Potions, Endless Purses, or Other Entertainment.

  14. #29
    Join Date
    Oct 2007
    Location
    Seattle
    Posts
    1,288
    Blog Entries
    11
    Downloads
    0
    Uploads
    0
    I'm going to say BRP even though all I've played is Cthuhlu because I like it better than GURPS which is my favorite generic system.
    Playing: Pathfinder
    Running: infrequent VtM game


    "I'm beautifully hideous!" - Sven the Nosferatu

  15. #30
    Join Date
    Jul 2008
    Location
    Portland
    Posts
    722
    Downloads
    0
    Uploads
    0
    I have to agre wit hone of the first posts in going for unisystem. It's an easy system to pick up and you can still do big heroic things. I'm just starting ot really look into gurps and am likeing it so maybe that will change my choice.

Page 2 of 10 FirstFirst 123456 ... LastLast

Similar Threads

  1. What's your favorite horror RPG?
    By PhishStyx in forum Horror / Dark Future
    Replies: 78
    Last Post: 05-04-2014, 01:41 PM
  2. Comparison of RPG systems
    By fmitchell in forum General RPG / Industry Discussions
    Replies: 4
    Last Post: 06-04-2009, 10:32 AM
  3. What's your favorite non-D20 fantasy rpg setting?
    By PhishStyx in forum Fantasy Discussion
    Replies: 61
    Last Post: 04-28-2008, 05:10 PM
  4. Your favorite Sci-Fi/Futuristic PC
    By Inquisitor Tremayne in forum Sci-Fi / Futuristic
    Replies: 11
    Last Post: 01-01-2008, 03:48 AM
  5. Changeling: the Lost
    By PnP News Bot in forum Archived Product Reviews
    Replies: 22
    Last Post: 08-10-2007, 10:11 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •