Check out this new article from the Daily Illuminator that Steve Jackson Games posted:
March 30, 2017: Who Rules The Disc?
Discworld Roleplaying Game isn't just a great sourcebook on Sir Terry Pratchett's beloved universe (although it is that, as we showed recently). As its title implies, it's also a roleplaying game*.*.*. and a game needs rules!
Today's PDF preview presents a few of the "crunchier" parts of the Discworld Roleplaying Game. You'll get insight into playing a supernatural personification (not that uncommon on the Disc!), the mechanics of the magic system, and a couple of oddball enchanted items.
The*Discworld Roleplaying Game*is built on an award-winning rules foundation. Whether you're new to*GURPS, or to roleplaying in general, or looking for a stand-alone product that's*fully compatible*with the vast*GURPS*library, you can be confident that it's right for your campaign!
– Steven Marsh
Warehouse 23 News: Munchkin Quest: Portal Kombat Gives You A New Way To Move
Love your game of Munchkin Quest, and want to add something new?
Munchkin Quest: Portal Kombat adds magical gates between rooms. Move to the other side of the dungeon in the blink of an eye, or stay where you are and throw stuff through portals across the board! Get it on Warehouse 23 today.*