Concept by Thomas Verguet

ALKEMY KICKSTARTER: Sanctified alchemist
The alchemist for the Avalonian sub-faction, the sanctified. Common statistics for an alchemist, 7 in Spirit, 3 in Reflex, 3 in Combat, he still has 10 life points. Its particularity is going to be in its competence "blood of sap", which allows him to improve a formula by spending 1 life point instead of 2 stones. The sanctified alchemist has 2 alchemical formulas, "Sap Rise", which makes frightening (13) friendly miniatures or himself, or increase the level of frightening, and the targeted miniature gains +1 in Combat. The second formula "grows beathacran" will create an area of entanglement effect around the alchemist. An enemy model penetrates the area suffers a Combat 4 roll, and if the defense has passed, the miniature is entangled (1 malus die at combat roll and -2 Defense).






ALKEMY KICKSTARTER: The complete starter box!
In Starter box, there will be: 6 khaliman miniatures, 8 triadic miniatures, the "desert khaliman" battlemat with 6 scenery sets, rulebook, profile cards and combat cards, scenario book, dice, alchemy tokens, jin posts tokens, measure tape and erasable felt. Unfold the battlemat, assemble the scenery sets and miniatures, and play the first scenario "the jin posts" with the help of the "Quick Play Guide" sheet. Once the first game is played and the game mechanisms have been acquired, you can play the campaign for 7 scenarios for 2 players or for one of the 9 scenarios for 2, 3 or 4 players.