
Originally Posted by
Jonathan Kwiat
To me Game Mechanics and world of Darkness used to be a contradiction in term. I love reading those books, GURPs version, WhiteWolf Versions, Mage: The Acension but they were often unworkable without people willing to narrate, self-edit their narrations, narrate the storytellers bit, edit the storyteller even though they weren't the story teller and edit each others work.
They were very classy high-concept games that were almost unplayable if you hadn't played role-playing games in our systems with the same people. I'd love to see Monte-Cooks version though.
I think I disagree, but I'm not sure I understand what your saying.
I feel oWOD & nWOD have been some of the simplest and easiest game to teach to non-roleplayers, providing the GM has had some experience in the past with rpgs. I wouldn't recommend for a first time GM.
Playing: Pathfinder
Running: infrequent VtM game
"I'm beautifully hideous!" - Sven the Nosferatu
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