Elder Scrolls Tabletop RPG.
(I know it's likely in the right place, but if i posted this thread in the wrong spot, do let me know, and kindly move it. thank you.)
For the last couple of years, I have spent some of my spare time just making little table-top games. Mostly zombie apocalypse based. Me and my friends are the only people who played these, and that's likely not going to change. However, in the last week, I have astonished myself by getting 186 pages (some of it is copy pasted) worth the RPG material for an elder scrolls d20 system. But since i made it in such a short span of time, I want help in revising, refining, fixing, re-balancing, and improving this game. Let me real quickly go over some of the features:
1. An in-depth back story system that has a noticeable impact on your characters stats.
2. Powerful skill system that I intend to expand to include spears, crossbows, and all other manner of skills.
3. Perk trees for said skills.
4. 39 pages of history.
5. 75 pages of monsters.
6. A module to get you started.
Please note, I AM missing a few things. Such as an alchemy chart, or enchantment limitations. For now, I have this in very early pre-alpha, and I post here in the hopes of getting feedback on the books that make up this game. This game will be totally free when I am done with it, No charge whatsoever, free to download.
Now then, I ask politely, that some of you download the books, give them a look, and maybe try and play the module. Tell me what I should fix, and what I should leave alone, what I should revise, and so on.
I want this to be good. But with my lack of experience on this matter, I need a lot of help, so I came here. The download for these books resides on mediafire, and also comes with character sheets. Here is the link.
My friends loss is my loss, and it ALWAYS will be!