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  Click here to go to the first special guest post in this thread.   Thread: [Supers!] Liberty Force pbp, OoC Questions, Concerns, Comments

  1. #16
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    * Attack *

    Dice Result History - [Hide]
    08-09-2012 07:53 PM
    Attack : 5d6 (5,6,1,1,3 = 16)
    Dragonfly
    Check out The Freedom Ring ...
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  2. #17
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    Okay, figured it out. The code is actually:

    BRACKETroll=Xd6CLOSEBRACKET Action BRACKETforwardslashCLOSE BRACKET

    I'll write it with parenthesis instead of brackets to make it more clear.

    Now - chance the parenthesis to brackets and you get:

    (roll=3d6) Attack with Sabre (/roll)

    * Attack with Sabre *


    Cheers!

    Dragonfly

    Dice Result History - [Hide]
    08-09-2012 07:55 PM
    Attack with Sabre : 3d6 (5,2,3 = 10)
    Dragonfly
    Check out The Freedom Ring ...
    A superhero gaming supplement authored by yours truly and published by The Guys Ink.
    Purchase the SUPERS! version HERE!
    Purchase the BASH! version HERE!

  3. #18
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    BRACKETroll=Xd6CLOSEBRACKET Action BRACKETforwardslashCLOSE BRACKET

    I'll write it with parenthesis instead of brackets to make it more clear.

    Now - chance the parenthesis to brackets and you get:

    (roll=3d6) Attack with Sabre (/roll)
    * Attack with Sabre *
    Thanks DF! Just wanted to make it bolder so it'll be easier to find again.

  4. #19
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    * Engaging psionic Flight 2D (100 mph) *

    Dice Result History - [Hide]
    08-09-2012 10:15 PM
    Engaging psionic Flight 2D (100 mph): 3d6 (3,4,2 = 9)

  5. #20
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    Yet another question.....lol: With Wizardry can you also spend dice to buy Power Boosts? For example spending 2D for Teleport then another 1D to affect a second target. For that matter can you buy Complications to save dice? Such as wanting to shoot lightning but without the other powers of Electrical Control for 3D would cost 2D if you added the Complication Attacks Only?
    Last edited by Xhaosdaemon; 08-09-2012 at 10:29 PM.

  6. #21
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    Cultural Quirk = In her culture, it's disrespectful to omit any part of a person's name, so Andromeda will always use a person's full name. That's why she always says Benito Laguna. It's also why she doesn't shorten her full name to something like Valantia for human use. Codenames are fine. So are place names, which is why she took on the name of the Andromeda galaxy, which is where she hails from.
    Dragonfly
    Check out The Freedom Ring ...
    A superhero gaming supplement authored by yours truly and published by The Guys Ink.
    Purchase the SUPERS! version HERE!
    Purchase the BASH! version HERE!

  7. #22
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    Cultural Quirk = In her culture, it's disrespectful to omit any part of a person's name, so Andromeda will always use a person's full name. That's why she always says Benito Laguna. It's also why she doesn't shorten her full name to something like Valantia for human use. Codenames are fine. So are place names, which is why she took on the name of the Andromeda galaxy, which is where she hails from.
    Cool beans, I'll edit my IC post to reflect that!

  8. #23
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    Oh, two notes on rolls. Ties always go to the players in my games, and we won't reroll initiative every round, even if your Reaction takes damage. It just takes too much time in a pbp game to reroll and really doesn't add to the drama imo. Enjoy!

  9. #24
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    Cool! Thanks, Dustland! :-)
    Dragonfly
    Check out The Freedom Ring ...
    A superhero gaming supplement authored by yours truly and published by The Guys Ink.
    Purchase the SUPERS! version HERE!
    Purchase the BASH! version HERE!

  10. #25
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    Ignore this post - I got the dice rolling code now! (see below)
    Last edited by Simon W; 08-12-2012 at 05:30 AM.

  11. #26
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    * Sound Wave *

    Dice Result History - [Hide]
    08-12-2012 05:28 AM
    Sound Wave: 4d6 (2,4,5,2 = 13)

  12. #27
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    In case anyone is wondering (I was), after you've rolled the dice, you can go back and edit the post to reflect what has happened without changing the dice roll.

    For instance, you roll to defend, post the roll, then see your character has taken some damage. You can edit the roll post to narrate what happened to your character so you don't have to have two posts to describe one event.

    Hope that makes sense...

  13. #28
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    quick question (just to clarify): If I want Glare to try and make a "net" or other object out of light, is that acceptable in the game? Just want to make sure before taking my turn
    The Soultaker Studios Blog: http://soultakerstudios.blogspot.com/

  14. #29
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    If I want Glare to try and make a "net" or other object out of light, is that acceptable in the game? Just want to make sure before taking my turn
    Your call. If you want to sci-fi it up and say you can create solid objects out of pure light, I don't think that's beyond the bounds of a comic book character. The only limitations I'd insist on is that since the object is solid light, it constantly glows and can't be mistaken for a normal object, and it can't be mechanical in nature.

    Fair enough?

  15. #30
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    Quote Originally Posted by Dustland View Post
    Your call. If you want to sci-fi it up and say you can create solid objects out of pure light, I don't think that's beyond the bounds of a comic book character. The only limitations I'd insist on is that since the object is solid light, it constantly glows and can't be mistaken for a normal object, and it can't be mechanical in nature.

    Fair enough?
    Perfectly fine with me. I was thinking along the lines of how Green Lantern creates giant hands. etc, but more limited.
    The Soultaker Studios Blog: http://soultakerstudios.blogspot.com/

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