Yeah and your less likely to pick a prestige class because the core classes continue to gain cool stuff
Well I hate to say it, but there is one thing I like about Forry. The character powers seem designed in such a way to help you focus on your new powers, and set aside the old (earlier level) ones. Which means that characters stay on the simpler side. This is especially evident with the monsters who have, what, three or four powers each? Even if they're epic(?) tier?
PF characters, I just noticed, can start prestiging at low-level. Which is a big balance issue in 3.5, but I guess in PF most character classes are already prestige-powered, so switching to a prestige class isn't much more complicated than multiclassing.
Michael T
-Heinrich smiles. Cynthia smiles. Hermit attacks!
Yeah and your less likely to pick a prestige class because the core classes continue to gain cool stuff
Playing: Pathfinder
Running: infrequent VtM game
"I'm beautifully hideous!" - Sven the Nosferatu
Not only that, but the hardness of a mountain should more than cover it. Acid Splash only does 1d3 damage. Stone has Hardness 8. Dirt and soil I would imagine to be between hide/leather (Hardness 2) and wood (Hardness 5). That also gives it something like 5-15 hp per inch of thickness.
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