Hello all! I thought I would see if anyone had some advice for writing a compelling murder mystery.

The goal I'm trying to achieve is to set up a 1930s era game where everything seems normal. I then want to go through a rash of murders that become more and more strange as the game goes on.

Part of the plan is to have my players torn between whether or not something paranormal is really happening or if it is just a device of the killer.

I have a general idea of how to set up each murder but I don't want to parade my players through three or four crime scenes in a row. Obviously they'll be doing some investing and perhaps just as they get close the next murder happens.

Does anyone had any advice in this regard?