B1: In Search of the Unknown, & B2: Keep on the Borderlands, come to mind.
Thoth-Amon
with the new edition of dungens and dragons having been released, i was wondering what everyone's favorite old school AD&D adventure was? 1st edition prefered, but second edition is kosher as well.
my all time favorite, not because of the quality or story, per se, but because my group had a ton of fun playing it, and i enjoyed the heck out of dming it was S4, Lost Caverns of Tsjocanth.
Drelnza gave the party fits, having charmed most of them, knocked all the rest except the thief out of commission, and finally falling to some incredibly lucky dice rolling.
the party had a wild free for all against the chasme, and the dao had them confused for a bit until they remembered they were in hostile territory...
facebook.com/houstonderek"well, g'night! dont let the flesh eating demon bed babies bite!!"
B1: In Search of the Unknown, & B2: Keep on the Borderlands, come to mind.
Thoth-Amon
We never played a lot of adventure modules for D&D to my recollection, but one of my favorites was for Basic D&D, and came from the Bestiary of Dragons and Giants adventure collection (which I still have). I forget the name of it at the moment, but it was the first adventure in that book, designed for low-level (levels 1-3) characters and involved the PCs traveling through a snowy mountain pass and encountering the lair of a young white dragon.
I ran the module several times with different groups and always had a blast with it. There were a few really interesting and unique NPCs to it that were great fun to portray and it was equally full of interesting role playing scenes and neat combat encounters. Plus, there was actually motivation for the PCs to venture into the dragon's lair, and if played up by a good DM, the party can actually develop an attachment to the NPCs and vice versa.
We played a couple adventure modules from "Introductory Game" boxed sets, and a couple of those were cool (especially one that had the PCs roaming a haunted house and trying to uncover the mystery of its ghostly inhabitants...I really creeped my players out with that one), but no other D&D adventure I played was as much fun as the "White Dragon" one.
Last edited by Webhead; 06-26-2008 at 11:03 AM.
HARRY DRESDEN — WIZARD
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facebook.com/houstonderek"well, g'night! dont let the flesh eating demon bed babies bite!!"
I might also have said L1 Secret of Bone Hill, but I only ever read it, never got a chance to play or DM it (although I did the prep work on it, apparently I planned to run it and never did). Shamed to say I'd forgotten about it until I read the L4 thread here!
HARRY DRESDEN — WIZARD
Lost items found. Paranormal Investigations.
Consulting. Advice. Reasonable Rates.
No Love Potions, Endless Purses, or Other Entertainment.
L1 (and its sequel, L2, the assassin's knot) got a lot of (undeserved) bad press when it came out. i thought len did a nice job of introducing the concept of "things happen whether you're there or not" with the timeline of events that occured unless the party intervened at some point. all and all, and excellent adventure, and a nice example of thinking outside the (dungeoncrawl) box...
facebook.com/houstonderek"well, g'night! dont let the flesh eating demon bed babies bite!!"
Ravenloft, the first one. And White Plume Mountain. I have gotten more traction out of those two modules than the rest I own combined.
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Garry AKA --Phoenix-- Rising above the Flames.
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i've actually dm'd more TPKs using ravenloft than i have tomb of horrors. i could never figure out why my players insisted on treating I6 like a standard dungeon crawl.
white plume mountain was a blast, but the first group i ever ran through it almost killed each other over who got to keep black razor. i didnt care for the 30th anniversary update of WPM. thought it was the weakest of the "revisited" adventures...
facebook.com/houstonderek"well, g'night! dont let the flesh eating demon bed babies bite!!"
"The Keep on the Borderlands", just because it was my very first adventure I ever ran as a DM. It was MY boxed set, so I was the default DM. Played in it a couple of times to. Remember raiding the armory? Felt like Elvis when I got that magic spear from the Minotaur in his maze.
All time fave, would have to be the G series, "Against the Giants".
Hardest on players? The D series. Wiped out several high level parties in D3 Vault of the Drow, and not on purpose, either. I generally try and avoild TPK's, personally don't believe in them. But that was one TOUGH adventure. Having a city full of Drow after you is a very bad thing.
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