One-Handed Exotic Melee Weapon
75gp, 1d10(s), 2d6(m), 19-20 x3, no range, 20lbs., Slashing or Bludgeoning, hardness 10, hp 30.
A Man'Gargh is an unusually shaped sword, being almost as wide as it is long. The blade is perhaps 3'-4' long, and nearly 3' wide, with a long handle partly counter-balancing the weight. It requires a STR of at least 15 or higher, and to be carrying no more than a light load, to be able to use it as a sword.
Anyone wielding a Man'Gargh takes a -1 penalty to AC due to the difficulty of recovering from swinging it. When used in a full attack action, each subsequent attack after the first increases the AC penalty by one per attack. Taking an attack of opportunity counts as an extra attack worth an extra -1, from the time the attack is taken to the beginning of the wielder's next turn. This penalty remains until the beginning of the wielders next turn.
A Man'Gargh is too large and heavy to wield in one hand without special training (the exotic weapon proficiency feat), though it can be wielded as a martial weapon in two hands. A wielder who is proficient (as in, has taken the exotic weapon proficiency feat) can take a full-round action to use the Man'Gargh as a shield, and still make a single attack in that round. Doing so increases the AC penalty to -2 for that round. Using it only as a shield still incurs the normal -1 penalty to AC for wielding the Man'Gargh. A Man'Gargh counts as a heavy steel shield for purposes of AC.