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Thread: Dawn of Defiance characters

  1. #1
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    Dawn of Defiance characters

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    If you are planning on playing in a Dawn of Defiance campaign, the new adventure path for the Star Wars Saga Edition, I am interested to see what you have for your characters.

    I'm having some difficulty in deciding on who/what my character could/should be. Here are a few ideas so far.

    - A Jedi padawan that survived order 66 and has taken it upon themselves to restore the Jedi order. Obviously somewhat arrogant and has an idealistic view of what the Jedi are. Would be Jedi 8/Jedi Knight 7/Jedi Master 5 and focus on being a melee monster and force user. This could be problematic due to the fact that the Jedi are greatly hunted during this setting. Probably my biggest reservation about playing this character.

    - A Jedi padawan that has witnessed first hand the horror of order 66 and survived. Fearing persecution he/she has shunned their Jedi roots and instead decides to work as a mercenary/assassin. Hiring out their services to the highest bidder. Eventually get wrapped up in the rebellion and decide that the Jedi order shouldn't die out and gets back on the path of the Jedi. I'm thinking Jedi 1/Scoundrel 4/Soldier 4/Jedi Knight 7/Jedi Master 4.

    - A galactic spy/assassin/sharp shooter ala James Bond. Charming and charismatic, smart, and athletic. Shuns attachments and adheres to his/her mission at all times. I'm thinking Scoundrel 5/Soldier 5/Elite Trooper 10.


    I'm thinking the second one. . .
    "I'm afraid it is you who are mistaken. About a great, many things."

    "It is not the rules that make or break a game, it's the GM and the players."


  2. #2
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    Cool

    I'm thinking of running that one. If anybody has read it, let me know what you think.

    I may go to a club metting and run it but don't have too much time for prep. Is the traitors gambit pretty straight forward to run if I just read it a few times before the meeting?

    Edit:

    BTW, If everybody else wants to be jedi, then I'd go with the bond guy.

    I was thinking of making a scoundrel for all the skills and space stuff which helps a lot with running a good ship/pilot, then go soldier/elite soldier as a sharp shooter which specializes in pistols. A type of space clint eastwood.
    Last edited by GBVenkman; 12-07-2007 at 04:57 PM. Reason: Added something

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    I haven't read anything about it because I am going to be a player in it. However I will be collecting the downloads for after we are through so I can use the items and equipment that they present in them.

    So far from what I can tell we have a Noble officer type, a Force-Sensitive Noble, a soldier droid of some sort, and my character a Jedi padawan who turns away from being a Jedi until a later time when the Jedi are needed.
    "I'm afraid it is you who are mistaken. About a great, many things."

    "It is not the rules that make or break a game, it's the GM and the players."


  4. #4
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    Here she is:

    Min Sult

    Medium Kel Dor Female Jedi 1 CL 1
    Destiny 1; Force 8; Darkside 0
    Init +6; Senses low-light vision, Perception +7
    Languages Basic, Kel Dor, Ryl, Mon Calamarian

    Defenses Ref 13 (flat-footed 12), Fort 12, Will 14, Deflect
    hp 30; Threshold 12

    Speed 6 squares
    Melee unarmed +3 (1d4+2) or
    Melee lightsaber +3 (2d8+2)
    Ranged blaster pistol -3 (3d6)
    Base Atk +1; Grp +3
    Atk Options
    Special Actions keen Force sense (may reroll Use the Force checks to search feelings or sense Force)

    Abilities Str 14, Dex 12, Con 10, Int 14, Wis 14, Cha 14
    Talents Deflect
    Feats Force Boon, Force Sensitivity, Weapon Proficiency (lightsaber, simple)
    Skills Acrobatics +6, Initiative +6, Perception +7, Use the Force +7
    Possessions lightsaber (blue), utility belt, spacer clothes, blaster pistol, 125 credits
    "I'm afraid it is you who are mistaken. About a great, many things."

    "It is not the rules that make or break a game, it's the GM and the players."


  5. #5
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    I'm running DoD friday night with 5 or 6 players. Has anybody had any problems with the mission, or any tips running it with so many players?

    (I'm a green dm)

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    If I can find a game, I am very interested in playing a Gungan Gunslinger/Bounty Hunter. The basic concept is a bitter, hard drinking Gungan soldier that has been exiled from Naboo. He is kind of a grey character, perhaps seeking redemption, perhaps on a spiral to his own destruction.

    It was just an interesting idea I tried out on the character spreadsheet posted at Wizards forums. It looked good.

    See ya,
    Duncan

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    The very word, "Gungan," makes me shudder. You may thank Jar Jar for that.
    Robert A. Howard
    Pen & Paper Games
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    That is the fun on the character. He totally is not what people expect from a Gungan. He is hard, bitter, and cautious. Anyone makes fun of his accent, he is likely to blast them.

    "Yousa think me be talking funny?" Bwong! "Mesa think yousa not tinking dat no more."

    Hehehehe

    Duncan
    Proud to be a Gungan!

  9. #9
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    Thats awesome! Its a shame a whole species is looked down upon because of one really annoying character.

    I really want to play a gungan jedi, in fact I think I am going to change my DoD character to just that!

    A female gungan!
    "I'm afraid it is you who are mistaken. About a great, many things."

    "It is not the rules that make or break a game, it's the GM and the players."


  10. #10
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    I rolled out a scout for an RPGA game this weekend:

    Haven't come up with a name
    Male/human/scout 1 from Tatooine
    Force 5; Darkside 0Init 7 ; Senses, Perception 5
    Languages Common, Huttese, Binary
    Defenses Ref 15 (flat-footed 13 ), Fort , Will hp 26 ; Threshold 14Speed 6 squares, Melee unarmed +2Ranged Heavy Blaster Pistol: +2 3d8 (+3 3d8+1 with Point Blank)
    +1 4d8 With PB and Rapid Shot
    Base Atk +0 ; Grp +2Atk Options Rapid ShotSpecial Actions Evasion
    Abilities Str , Dex, Con, Int, Wis, ChaAbilities Str 14, Dex 14, Con 14, Int 14, Wis 10, Cha 10Talents EvasionFeats Weapon Prof. Rifles/Pistols, Rapid Shot, Point Blank Shot, Shank if OffSkills Endurance +7, Init +7, Knowledge Tactics +7, Mechanics +7, Perception +5, Pilot +7, Stealth +7, Survival +5Possessions: Heavy Blaster Pistol w/ holster, Jet Pack, All Temp Cloak, Binder Cuffs, 2 Power Packs, Tool Kit.

  11. #11
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    Here is my character at level 2. I changed her name due to the other players calling her Mini Sl*t.


    Jerks.



    Xol Kenin ex-Jedi
    Medium Kel Dor Female Jedi 1/Soldier 1 CL 2
    Destiny 1 (Discovery); Force 9; Darkside 0
    Init +6; Senses low-light vision, Perception +7
    Languages Basic, Kel Dor, Mon Calamarian, Ryl
    Weakness antiox breath mask and goggles
    Defenses Ref 19 (flat-footed 17), Fort 15, Will 14; Deflect
    hp 39; Threshold 15
    Speed 6 squares
    Melee unarmed +2 (1d4+3) or
    Melee lightsaber +2 (2d8+3)
    Ranged blaster pistol 3 (3d6+1)
    Ranged blaster carbine +2 (3d8+1)
    Base Atk +2; Grp +4
    Atk Options
    Special Actions Damage Reduction 10, Deflect, Keen Force Sense (may reroll Use the Force to Search Feelings or Sense Force)
    Abilities Str 14, Dex 14, Con 12, Int 14, Wis 12, Cha 12
    Talents Damage Reduction 10, Deflect
    Feats Force Boon, Force Sensitivity, Weapon Proficiency (lightsaber, rifles, simple)
    Skills Initiative +6, Perception +7, Pilot +8, Use the Force +7
    Possessions lightsaber (green, concealed DC 13), blaster pistol (2, 1 concealed DC 13) , stormtrooper blaster carbine, hip holster, gas breather, all temp cloak, utility belt (10 days of food rations, tool kit, power pack (2), energy cell (2), glow rod, comlink, liquid cable dispenser, sm, grappling hook), pistol lisence, stormtrooper armor (no helmet), concealed holster (2), datapad, blank data cards (9), datacard (map to Imperial Stronghold on Felucia).



    *Edit: updated to current mission.
    Last edited by Inquisitor Tremayne; 01-30-2008 at 01:51 PM.
    "I'm afraid it is you who are mistaken. About a great, many things."

    "It is not the rules that make or break a game, it's the GM and the players."


  12. #12
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    Quote Originally Posted by Inquisitor Tremayne View Post
    Here is my character at level 2. I changed her name due to the other players calling her Mini Sl*t.


    Jerks.



    Xol Kenin ex-Jedi
    Medium human Female Jedi 1/Soldier 1 CL 2
    Destiny 1 (Discovery); Force 9; Darkside 0
    Init +6; Senses low-light vision, Perception +7
    Languages Basic, Kel Dor, Mon Calamarian, Ryl
    Weakness antiox breath mask and goggles
    Defenses Ref 19 (flat-footed 17), Fort 15, Will 14; Deflect
    hp 39; Threshold 15
    Speed 6 squares
    Melee unarmed +2 (1d4+3) or
    Melee lightsaber +2 (2d8+3)
    Ranged blaster pistol 3 (3d6+1)
    Ranged blaster carbine +2 (3d8+1)
    Base Atk +2; Grp +4
    Atk Options
    Special Actions Damage Reduction 10, Deflect, Keen Force Sense (may reroll Use the Force to search feelings or sense Force)
    Abilities Str 14, Dex 14, Con 12, Int 14, Wis 12, Cha 12
    Talents Damage Reduction 10, Deflect
    Feats Force Boon, Force Sensitivity, Weapon Proficiency (lightsaber, rifles, simple)
    Skills Initiative +6, Perception +7, Pilot +8, Use the Force +7
    Possessions spacer clothes, lightsaber, blaster pistol, stormtrooper blaster rifle, hip holster, gas breather, all temp cloak, utility belt (3 days of food rations, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser, sm, grappling hook), pistol lisence.
    My girlfriend's jedi is named Lolita Hussy Zulu, so there's a mini sl*t name for you. Hehee.

  13. #13
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    Quote Originally Posted by Inquisitor Tremayne View Post
    Xol Kenin ex-Jedi
    Medium human Female Jedi 1/Soldier 1 CL 2
    Hey, what happened to being a Gungan? I thought I had convinced you to join the movement.

    Sadly I will not get to play DoD now. The group I found wound up meeting when I could not come. So far I am having a terrible time finding players.

    See ya,
    Duncan
    Proud to be a Gungan!

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    Whoops! Even thats not right. She is a Kel Dor.

    I like Kel Dor better and have been wanting to play a Kel dor Jedi for like ever!
    "I'm afraid it is you who are mistaken. About a great, many things."

    "It is not the rules that make or break a game, it's the GM and the players."


  15. #15
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    Level 3!!!!!

    Xol Kenin ex-Jedi
    Medium Kel Dor Female Jedi 1/Soldier 2 CL 3
    Destiny 1 (Discovery); Force 11; Darkside 0
    Init +8; Senses low-light vision, Perception +7
    Languages Basic, Kel Dor, Mon Calamarian, Ryl
    Weakness antiox breath mask and goggles
    Defenses Ref 16 (flat-footed 14), Fort 15, Will 15; Damage Reduction 10, Deflect
    hp 47; Threshold 15
    Speed 6 squares
    Melee unarmed +4 (1d4+3) or
    Melee lightsaber +5 (2d8+3)
    Ranged blaster rifle (w/ scope) +5 (3d8+1) or
    Ranged blaster carbine +5 (3d8+1)
    Base Atk +3; Grp +5
    Atk Options
    Special Actions Keen Force Sense (may reroll Use the Force to Search Feelings or Sense Force)
    Force Powers Known (Use the Force +12): battlestrike, surge
    Abilities Str 14, Dex 14, Con 12, Int 14, Wis 12, Cha 12
    Talents Damage Reduction 10, Deflect
    Feats Force Boon, Force Sensitivity, Force Training, Skill Focus (Use the Force), Weapon Proficiency (lightsaber, rifles, simple)
    Skills Initiative +8, Perception +7, Pilot +8, Use the Force +12
    Possessions lightsaber (green, concealed DC 13), stormtrooper blaster carbine, gas breather, utility belt (10 days of food rations, tool kit, power pack (2), energy cell (2), glow rod, long-range comlink, liquid cable dispenser, sm, grappling hook), pistol license, concealed holster, datapad, blank data cards (9), datacard (map to Imperial Stronghold on Felucia), blaster rifle with targeting scope.
    "I'm afraid it is you who are mistaken. About a great, many things."

    "It is not the rules that make or break a game, it's the GM and the players."


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