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  Click here to go to the first special guest post in this thread.   Thread: Alignment, crucial mechanic, or plot driver?

  1. #91
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    Quote Originally Posted by magic-rhyme View Post
    I have found that players seem most to enjoy the variety of having both campaigns with discernible moral truth as an objective factor (something like Narnia or LOTR, for obvious examples) and campaigns with no such absolutes (something like Conan or Fafnrd & The Grey Mouser, for further obvious examples). We also have the occasional campaign in which the PCs know there are absolute moral truths as objective factors BUT have no certainty about what those truths might be and, thus, their discovery of those truths is one part of the fun of the campaign for them.[COLOR="Silver"].
    Just because AMT is not a necessary part of Fantasy does not mean it cannot be used. It just means it is not necessary to have a good Fantasy. Wizards are also optional parts. Optional parts can be used or not.

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  2. #92
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    i have found in my own personal experiences that real life does have an "amt". i tend to take it into games, though i likewise tend to be non-pushy about it. in conjunction with that fantasy does not have to address the existence, or lack thereof, of morality or ethics to be an enjoyable read, or fun game.
    nijineko the gm: AG16, CoS. nijineko the player: AtG, RttToH; . The Journal of Tala'elowar Kiyiik! .
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