My own houserule:
I have no problems with a Jedi deflecting things from vehicles, provided it does not deal more than 3d10x2 damage. Damage that is 4d10x2 or greater, the Jedi may still attempt to deflect it, however, while it is not an area attack targeting one character, when I roll damage, I treat it as though it is an area attack. SO, unless the Jedi has negate energy, they're still going to get hit with something.
If I was using the Destiny mechanic, I might allow the expenditure of a Destiny Point to deflect anything but a turbolaser. However, after seeing the Destiny mechanic in play, for me they are the tool of a (my apologies in advance) munchkin, weeny gamer who looks for EVERY advantage and tool they can find to break the system...teh destiny mechanic does just that, BREAKS Saga.







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