I'm going to make a website for it actually. I'll most likely run two or three games a week with different groups (possibly entirely on the internet) which are different squads of soldiers. They will team up from time to time for adventures but I plan to detail the world heavily after the novel and roughnecks animted series.
The website will contain data logs, possibly videos of each session (probably heavily edited to trim out all the "waiting" and scheduled AFK), a wiki will full character and setting info, and anything else I can think of that would fit. I'll use the website to recruit people in the beginning and the players can use it to keep current on what the other squads adventures are like.
I plan to add onto the universe heavily though. This campaign will be designed to run for one to three years, depending on how things are going during the first year. BattleTech itself takes quite a while of time to play depending on the encounter. The setting will most likely be 50% combat/50% RP.
The VOR, and any other monsters I pull from gaming lines, will be created under a mix of the BattleTech alien rules and GURPS. I'll use as much GURPS as I can to define it but more than anything I'll be making sure it fits into the BattleTech games as a balanced opponent.
Right now I'm trying to write my first book. I've written countless short stories and worked on several projects but have never written an actual novel. As a writer I am interested in creating a new universe that is vast and magnificent. Something huge like Star Wars or Star Trek. Whether this setting will be my "super setting" is unknown but I do plan to create campaigns that I can use as a basis for my novels, and that can be fed by information from my novels.





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