Be aware that some sorcery powers use implements while the bards use weapons. You might be better off using a dagger or a main weapon and a dagger in your off hand to use other the sorcery powers. Another option is to take Arcane Implement Proficiency and take swordmage's heavy blade. (changing you path of war background to be proficient in Greatsword). That way you can use it as your implement and to bash your opponents. Your magic weapon's enhancement would then effect your spell damage as it is considered your implement.
They go away first when you are damaged. If you have any left after the encounter they go away once you take a short rest.
If you wish. As long as the power has the Arcane key word, you can apply the dragon strength damage. The warsong strike however relies on some con mod.
No. If it had a modifier like + CHR modifier it would have added, but it does not-it is just 1d6 fire. An example is the wizards Flaming sphere which says 1d4+INT.
Since it just says +2 damage, it would apply to all damage but not to the fire damage--it is not modified (as above).
Yes, because it is not restricted. It would even stack with berserker fury giving you +4 if you are bloody and berserk.
Only to the modified damage and not to the 1d6 Fire-provided it had the fire key word.



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