I just blew about $25 downloading spaceship maps from Ki Ryn and Fat Dragon Games. The maps were interesting, but irked me somehow ... until I realized that they were all constructed like boats or aircraft: there's a front and a back, a port and a starboard, a floor and a ceiling.
Uh, guys, this is
SPACE!
We're not on a TV budget here. Where are the designs that assume a spinning cylinder to provide an illusion of gravity? Where are the true "spacer" designs for people quite comfortable with zero-G? Why aren't they built like towers, since a more-or-less continuous thrust from "below" would provide a semblance of gravity? Why has none of these graphic artists looked at plausible starship designs and realizes the living quarters are
tiny compared to the engines.
Why aren't spaceships spherical? Conical? Icosahedral? Toroid?
I mean, take this one:
http://www.tullisart.com/fdg0006.html First off, it's like some Star Fleet Battles mutant offspring of Federation and Gorn cruisers who had a little too much dilithium one night. Second, each of the saucers is
one floor. ONE! They're connected by long hallways with airlocks on both ends. Why? One hit and your ship is in two pieces. If I ever use this map -- and the interior is fairly nice -- I'll assume that the three saucers are actually three levels of an oblate spheroid craft ... or the crew area atop giant engines.
OK, now that I've gotten that off my chest ... has anyone seen "plausible" floor plans of a spaceship or starship, as an RPG supplement or not? Anyone feel like designing one?
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