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Thread: OOC Messages

  1. #31
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    Prefer not to see ads?
    Become a Community Supporter.
    I take that as a firm maybe...

  2. #32
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    A firm maybe yes, also we may have 2 new characters coming in....
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

  3. #33
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    test dice roll 1
    * Fly by Knight rolls some dice *


    test dice roll2
    * Fly by Knight rolls some dice *

    --- Merged from Double Post ---
    Paros performs a dual strike with his two swords.

    One will go to the sword arm of his opponent. As a called shot, he gets a minus 2 to his attack.
    * Fly by Knight rolls some dice *


    One will be a thrust to the midsection of the same opponent.
    * Fly by Knight rolls some dice *

    --- Merged from Double Post ---
    Paros performs a dual strike with his two swords.

    One will go to the sword arm of his opponent. As a called shot, he gets a minus 2 to his attack.
    * Fly by Knight rolls some dice *



    One will be a thrust to the midsection of the same opponent.
    * Fly by Knight rolls some dice *
    Last edited by Fly by Knight; 09-10-2009 at 01:43 PM. Reason: Automerged Double Post

    Dice Result History - [Hide]
    09-10-2009 01:33 PM
    Fly by Knight rolls some dice: 1d20 (14)
    09-10-2009 01:41 PM
    Fly by Knight rolls some dice: 1d20 (1)
    Fly by Knight rolls some dice: 1d20 (0) + 3 (3) = 3
    Fly by Knight rolls some dice: 1d20 (0) + 1 (1) = 1
    Fly by Knight rolls some dice: 1d20 (0) + 3 (3) = 3
    09-10-2009 01:43 PM
    Fly by Knight rolls some dice: 1d20 (17)
    Fly by Knight rolls some dice: 1d20 (0) + 3 (3) = 3
    Fly by Knight rolls some dice: 1d20 (0) + 1 (1) = 1
    Fly by Knight rolls some dice: 1d20 (0) + 3 (3) = 3
    Fly by Knight rolls some dice: 1d20 (20) + 1 (1) = 21
    Fly by Knight rolls some dice: 1d20 (15) + 3 (3) = 18

  4. #34
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    xxx
    * kingbee rolls some dice *

    --- Merged from Double Post ---
    [roll=practice][/ROLL D20+4]
    Last edited by kingbee; 09-12-2009 at 01:25 AM. Reason: Automerged Double Post

    Dice Result History - [Hide]
    09-12-2009 01:15 AM
    kingbee rolls some dice: practice:1d20=4 (0)
    09-12-2009 01:16 AM
    kingbee rolls some dice: practice:1d20=4 (0)
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4
    09-12-2009 01:18 AM
    kingbee rolls some dice: practice:1d20=4 (0)
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4
    ]kingbee rolls some dice: practice [roll d20 () + 4 (4) = 4
    09-12-2009 01:19 AM
    kingbee rolls some dice: practice:1d20=4 (0)
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4
    ]kingbee rolls some dice: practice [roll d20 () + 4 (4) = 4
    kingbee rolls some dice: 1d20 (14) + 4: practice (0) = 14
    09-12-2009 01:21 AM
    kingbee rolls some dice: practice:1d20=4 (0)
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4
    ]kingbee rolls some dice: practice [roll d20 () + 4 (4) = 4
    kingbee rolls some dice: 1d20 (9) + 4: practice (0) = 9
    [+4]]kingbee rolls some dice: practice [d20 ()
    09-12-2009 01:25 AM
    kingbee rolls some dice: 1d20 (14) + 4 (4) = 18

  5. #35
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    Wow, I just rolled a 1, 20, 1. Three criticals in one post... sadly two were 1s.

  6. #36
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    Quote Originally Posted by TheBlackDragon View Post
    Wow, I just rolled a 1, 20, 1. Three criticals in one post... sadly two were 1s.
    Too bad the one you needed was one of the 1's...........
    --- Merged from Double Post ---
    Init order for the ending of chapter 2.

    1 Kitsune
    2 Outrider
    3 BlackDragon
    4 Tora/DM
    5 Mne
    6 FBK(DM will handle till he gets Back)
    7 KingBee
    8 Howwl


    This is for COMBAT only........
    Last edited by Windstar; 09-12-2009 at 06:39 PM. Reason: Automerged Double Post
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

  7. #37
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    practice rolling...im having trouble here
    * practice]kingbee rolls some dice *

    --- Merged from Double Post ---
    trying again[roll=practice][/1d20+4]
    --- Merged from Double Post ---
    [roll=practice][/ROLL 1d20+4]
    --- Merged from Double Post ---
    [roll=practice][/d20+4]
    Last edited by kingbee; 09-13-2009 at 11:52 AM. Reason: Automerged Double Post

    Dice Result History - [Hide]
    09-13-2009 11:49 AM
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4
    09-13-2009 11:50 AM
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4
    09-13-2009 11:51 AM
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4
    09-13-2009 11:52 AM
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4

  8. #38
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    Quote Originally Posted by kingbee View Post
    practice rolling...im having trouble here
    * practice]kingbee rolls some dice *

    --- Merged from Double Post ---
    trying again[roll=practice][/1d20+4]
    It is typed like this:

    :roll=1d20+4]practice[/roll:

    and replace the ends with brackets

    it will show like this

    * practice *

    Dice Result History - [Hide]
    09-13-2009 11:53 AM
    practice]kingbee rolls some dice: [1d20 () + 4 (4) = 4
    practice: 1d20 (17) + 4 (4) = 21
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

  9. #39
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    Not wanting to crowd the injured man Darren and Deacon head out to check around the outside of the lodging for signs of the attackers trail.
    Last edited by kingbee; 09-13-2009 at 12:00 PM.

    Dice Result History - [Hide]
    09-13-2009 11:55 AM
    kingbee pay attention: 1d20 (3)

  10. #40
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    Dwarven Paladin Jaysen's background:

    Jaysen was named after a Human hero who saved a contingent of dwarves (including his father, the Lord of his Drawf-Hold) in a war long ago. On the day of his birth, a quiver of the mountain indicated that his was a special life. He began training as a paladin almost as soon as he was able to walk.

    As he grew into a young dwarven adult, he began to see that his spiritual leader was after the leadership of his father's domain, a development which troubled him. He sent his father a short warning and then put the entire thing out of his mind. Time passed swiftly and he became a very worthy paladin in the Order of the Fist of Onatar, and was seen as an excellent eventual successor to the throne.

    However, he began having very vivid and clear dreams: dreams that were disturbing as they seemed to revolve around leaving the safety of the dwarf-hold and roaming the outside world, and protecting a small reptilian creature. He told the leader of the religious section of the Dwarf-hold about these visions and after the other dwarfs advice of fasting and mind-clearing rituals did not help the problem, it was decided that these visions should be followed. And so he gathered together his family, who brought everything the young dwarf would need to be prepared for the brutally tough world outside the mountain, a world where creatures would never know the comfort of being surrounded by solid rock.

    And so he left the comfort of everything he knew and travled to Blackroot, as he remembered seeing an old, worn sign that said 'Blackroot' in his dreams.

  11. #41
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    Combat example

    This is just a sample of how the combat will go and how to use the flavor text.

    The two combatants are both warriors:
    Warrior 1 Goliath Barbarian vs
    Warrior 2 1/2 Orc Fighter

    Warrior 1:

    Grants warrior 2 a +2 attack till next round by using Devestating Strike

    * Gathering all my mighty primal power I swing at the 1/2 orc without concern to my own defense *


    * Damage *




    Dice Result History - [Hide]
    09-19-2009 07:28 PM
    Gathering all my mighty primal power I swing at the 1/2 orc without concern to my own defense: 1d20 (6) + 6 (6) = 12
    Damage: 1d10 (3) + 1d8 (8) + 5 (5) = 16
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

  12. #42
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    Warrior 2 using brash strike at-will, grants combat advantage to his target


    * With a brtual swing of his greataxe, the half-orc fighter attempts to slay his enemy *

    * damage *
    Last edited by Windstar; 09-19-2009 at 07:52 PM.

    Dice Result History - [Hide]
    09-19-2009 07:43 PM
    Damage: 1d10 (9) + 1d8 (5) + 5 (5) = 19
    With a brtual swing of his greataxe, the half-orc fighter attempts to slay his enemy: 1d20 (6) + 6 (6) = 12
    damage: 1d12 (5) + 5 (5) = 10

  13. #43
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    Beast Companion

    WOLF STATISTICS
    Ability Scores:
    Strength 14, Constitution 14, Dexterity
    14, Intelligence 6, Wisdom 14, Charisma 6

    Size:
    Medium
    Speed:
    7 squares
    Defenses:
    AC 14 + level, Fortitude 12 + level, Reflex
    12 + level, Will 13 + level

    Hit Points:
    14 + 8 per level
    Attack Bonus:
    Level + 4
    Damage:
    1d8
    Melee Basic Attack:
    Bite; level + 4 vs. AC; 1d8 +
    Strength modifier damage.

    Combat Advantage:
    When a wolf has combat advantage
    against a target, the wolf gains a bonus to
    damage rolls against the target equal to the wolf’s
    Wisdom modifier.

    Trained Skills: Endurance, Perception
    This is not a real animal it is a spirit animal(Referance the Builder Companion Section)
    Last edited by Windstar; 09-21-2009 at 08:22 AM.
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

  14. #44
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    thanks! that helps alot

  15. #45
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    I was hoping it would, and to all players, DO NOT BE AFRAID TO ASK a dumb question!!!!!!! I ask many.... I will find the answer if I don't have one right at the moment. But this game is about FUN!!! If needed I can and have always been willing to help out anyone (even if your not in the game!) also I am not above bending the rules to work for us if it makes sense.... I also know that not everyone has access to all the books.
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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