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Thread: Star Wars Saga Edition

  1. #16
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    I will post up my clone character tommorrow since i have not made him yet.

  2. #17
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    I have finished my character. I can post him up. I went with first level and gave him extra gear since i figured he would have some items standard issued for him being a clone trooper.

    i will post it up soon.

  3. #18
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    Actually, the clone build we'll be using for this game is featured on page 91 of the Clone Wars Campaign Guide, under the table named Clone Heroes.

    Every character begins with the starting abilities listed at first level. Go ahead and make 3rd level characters. Also, if anyone knows who would make a good Jedi, please invite them to join us. For starting credits, begin with the starting credits for class, and multiply them by each level you take. First level would be 100 credits, for example, second would be 200, third would be 300. At 3rd level, you'd have 600 starting credits to buy gear, supplies, etc.

    For starships, don't worry about purchasing any. Any transport can/will be provided during game play.

  4. #19
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    So here is my character upped to 3rd level.
    Vord
    Clone Human Soldier 3
    Force 5 Darkside 0
    Init + Senses Perception +0
    Languages Basic, Mando'a
    Defenses Ref 16, Fortitude 15, Will 13
    HP 40 Threshold 15
    Speed 6 Squares
    Melee +5 (Unarmed attack 1d6)
    Ranged +5
    Base Atk +3 Grp

    Abilities Str 15, Dex 15, Con 10, Int 12, Wis 10, Cha 8
    Talents Demolitionist, Armored Defense
    Feats Armor Proficiency (Light, Medium), Weapon Proficiency (Pistols, Rifles, Simple Weapons), Point Blank Shot, Skill Focus (Mechanics), Martial Arts 1
    Skills Initiative +8, Knowledge (Tactics) +7, Mechanics +12, Pilot +7, Use Computer +7
    Possessions Tool Kit, Comlink-Short Range, Sporting Blaster Pistol, 75 credits, clothes
    Last edited by russdm; 09-01-2009 at 05:36 PM.

    Dice Result History - [Hide]
    08-31-2009 02:55 PM
    Hit points for two additional levels: 2d10 (6,4 = 10)

  5. #20
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    I'll play in this as a clone soldier if it's still open. The only book I have access to is the RCR.

    [edit:] ahh, sad, I don't have this aforementioned clone rulebook. I'll just have to go find a 'normal' game, I suppose.
    Last edited by Jayzilla; 08-31-2009 at 06:11 PM.

  6. #21
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    Hepto
    Clone Human Soldier 3
    Force 5 Darkside 0
    Init + Senses Perception +0
    Languages Basic, Mando'a
    Defenses Ref 18, Fortitude 18, Will 13
    HP 46 Threshold 18
    Speed 6 Squares
    Melee +5 (Unarmed attack 1d6)
    Ranged +4
    Base Atk +3 Grp

    Abilities Str 15, Dex 13, Con 12, Int 12, Wis 10, Cha 8
    Talents Armored Defense, Harm's Way
    Feats Armor Proficiency (Light, Medium), Weapon Proficiency (Pistols, Rifles, Simple Weapons), Coordinated Strike, Skill Focus (Treat Injury), Martial Arts 1
    Skills Initiative +7, Endurance +7, Perception +6, Survival +6, Treat Injury +11
    Possessions Clone Trooper Armor, Utility Belt with Medpack, Blaster Rifle, Blaster Pistol, Datapad

    * +HP 2lvls *
    Last edited by dietrich87; 09-01-2009 at 09:09 AM.

    Dice Result History - [Hide]
    09-01-2009 09:07 AM
    +HP 2lvls: 2d10 (4,9 = 13) + 2 (2) = 15

  7. #22
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    Hi guys
    Can i still join as a clone?

    If so, you will be having my char by evening

    cya

    pd: testing rolls :P
    Last edited by _Schneider_; 09-01-2009 at 03:51 PM.

    Dice Result History - [Hide]
    09-01-2009 03:48 PM
    cya: 3d20 (11,14,17 = 42)

  8. #23
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    Just piping in to say have fun with your clones. In my weekly tabletop game, I play a clone scout that deserted his post shortly before Order 66 and has joined a band of bounty hunters. It's fun!

    Go tear those clanka's apart!


  9. #24
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    I edited my clone to represent the 600 credits we get. I would like to ask why it is only 600 credits since that makes no sense to me at all. Thats only enough to buy a couple of things and nothing else.

    Didn't the Republic give all of its clone forces armor and weapons? Atleast thats what I thought...

  10. #25
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    Quote Originally Posted by russdm View Post
    Didn't the Republic give all of its clone forces armor and weapons? Atleast thats what I thought...
    maybe its all part of the set up... plz specify if we have to get worn off all our shiny gear, or its some kind of joke

    schneider, i think there is room for more players. Until i dont see somebody else's posts, i think russdm, dclown and me, are still in.

    btw, any body knows about telgalad? to me he was the most interested guy until some point

  11. #26
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    Naix
    Clone Human Soldier 3
    Force 5 Darkside 0
    Init + Senses Perception +0
    Languages Basic, Mando'a
    Defenses Ref 19, Fortitude 17, Will 13
    HP 43 Threshold 17
    Speed 6 Squares
    Melee +5 (Unarmed attack 1d6)
    Ranged +4
    Base Atk +3 Grp

    Abilities Str 15, Dex 15, Con 10, Int 12, Wis 10, Cha 8
    Talents Armored Defense, Devastating Attack
    Feats Armor Proficiency (Light, Medium), Weapon Proficiency (Pistols, Rifles, Simple Weapons), Point Blank Shot, Weapon Proficiency (Heavy Weapons), Martial Arts 1
    Skills climb+8, endurance+6, initiative+8, perception+6, pilot+8
    Possessions

    * _Schneider_ rolls some dice *
    Last edited by _Schneider_; 09-01-2009 at 10:29 PM.

    Dice Result History - [Hide]
    09-01-2009 10:27 PM
    _Schneider_ rolls some dice: 2d10 (4,9 = 13)

  12. #27
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    Yeah sorry about that delay guys... First week of school was a killer... anyways I hope to have my character made by tonight and posted...

    *Roll Testing 2d10*
    --- Merged from Double Post ---
    Hey... I first thought i knew how the dice thing worked... but apparently i don't actually know... can someone either tell me how or point be to a thread that shows people how???
    Last edited by telgalad; 09-02-2009 at 07:55 AM. Reason: Automerged Double Post

  13. #28
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    Quote Originally Posted by telgalad View Post
    *Roll Testing 2d10*

    Hey... I first thought i knew how the dice thing worked... but apparently i don't actually know... can someone either tell me how or point be to a thread that shows people how???
    http://www.penandpapergames.com/foru...ead.php?t=8979

    Explained!

    it seems we only need a jedi now... if he/she doesnt appear soon, we could try to run a co-op jedi, that is one we use in turns. ie i attack some guy with the jedi, then russdm does, etc; and when he needs to speak, we can take turns also

    suggestions?

  14. #29
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    Sorry... guys but as the school year goes on im probably not going to be able to play much... i just dont have the time i thought i did...sorry if you were waiting on me for anything and i hope the game goes well... May the Force be with you...Always...

  15. #30
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    So whats happening with the game here? Are we starting soon?

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