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Campaign Summary
Campaign Summary Genre: Modern
System Used: Spycraft 2.0
Style: 50% Roleplaying / 50% Combat
Desired # of Players: 4
Game Location N/A
Game Times Frequency: Restricted or Variable Schedule
Days of Week: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Online Game Details Online Game?: Yes
Online Software Used: Maptools
Additional Options Looking for Players?: Yes
Online Game
(Maptools)

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Thread: Spycraft 2.0 for beginners

  1. #31
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    Pencil me in for Group 2 / Alternate. I've run Spycraft before (not 2.0 I don't believe, its been awhile), but never gotten to play.

  2. #32
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    Group 2 sounds cool, I'd like to be the Faceman.

    Do you still want a PM?

    Full Name: Andrew Keller
    Code Name: Wraith

    uh... yeah, I can work with that. lol.
    "Wit is educated insolence." - Aristotle

  3. #33
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    The main reason I wanted PM's was because it would send an email to my phone at work, so I'd know to get to a computer and respond. You're in, you're good.
    --- Merged from Double Post ---
    Ok folks, I'm getting around to passing out character sheets. It's a long and involved process for me to transfer the sheets I have into something readable through PMs, so bear with me.... I can't spend too long at a time on them because it is a tad of a headache. I've sent two out for group one, I'll probably do another one tonight and send the other two tomorrow.
    Last edited by korhal23; 07-03-2009 at 12:31 PM. Reason: Automerged Double Post

  4. #34
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    korhal23 when do you think we will be getting our characters? Is the game still going to begin next Thursday?

  5. #35
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    Quote Originally Posted by Baldwin Stonewood View Post
    korhal23 when do you think we will be getting our characters? Is the game still going to begin next Thursday?
    Soon, check my last post lol. Probably tomorrow at the latest, some folks already have theres. And yes, I'm still shooting for Thursday.

  6. #36
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    Got my character. I'll work on it this weekend. Questions about the backgrounds: I'm assuming the campaign takes place right now in '09. When I played Top Secret before our backgrounds looked more like resumes. Will that suffice for this or do we need to spend more time on things like what motivates us, our likes and dislikes, any personal tragedies that have happened to us,etc.?
    "Plan?...There ain't no plan!" - Pigkiller

  7. #37
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    Actually, make your background like a resume. Things like personal demons and tragedies, and things that your character likes are game mechanics, Subplots and Interests respectively. Interests you'll find on your character sheet, Subplots I'm leaving out for this game. Just have a general idea of who your character is (mostly based off the character sheet), a personality, maybe where he or she comes from, what motivates him or her. Make it interesting enough that you'll have fun playing him/her, but simple enough for what basically amounts to a Spycraft Dungeon Delve. If you want to run it by me, feel free.

  8. #38
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    Alright sorry fellas, forgot about the holiday so I didn't have a chance to do what I was planning. I'm going to try to send the rest of the sheets out today. If you don't get it, expect it tomorrow.

  9. #39
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    thanks

  10. #40
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    Well, it has come to my attention that Baldwin isn't going to be able to make the game this Thursday. That said, rather than him miss out, I'm going to push the game back a week. This doubles to give me more time to get the functionality of MapTool where I want it. Hope that's not a problem for anyone.
    Fighter: "I can kill a guy in one turn."
    Cleric: "I can kill a guy in half a turn."
    Wizard: "I can kill a guy before my turn."
    Bard: "I can get three idiots to kill guys for me."

  11. #41
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    Works for me. Ditto on the time thing.
    "Plan?...There ain't no plan!" - Pigkiller

  12. #42
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    Thanks for pushing it back a week, you didn't have too. I would have joined group two.

  13. #43
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    I should be good.

  14. #44
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    Question

    So I'm assuming you'll let us know more on the specifics when we actually go to connect, eh? And just for clarification, I can still watch the first group, to get a feel for the game and whatnot, right? And one last question: we've got the second group, but no time set up to start playing, so are we just waiting for the first group to conclude, or running them in parallel, or what?

    Just thought I'd be inquisitive

  15. #45
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    Fair enough. Yeah, I'll let you all know when I know more specifics. Server info and whatnot will go up probably the day before. Yes, anyone may log in to watch whether they're in group 2 or not. If a significant amount of group 2 shows up I'll change the mission for them though, so they don't have too much OOC knowledge of the mission. Group 2 is waiting on Group 1 to conclude, then I'll start focusing on them.
    Fighter: "I can kill a guy in one turn."
    Cleric: "I can kill a guy in half a turn."
    Wizard: "I can kill a guy before my turn."
    Bard: "I can get three idiots to kill guys for me."

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