The bit about gnomes' traits being prey traits are a bit off; acute hearing and smell don't make wolves, for instance, prey animals. (Actually, if gnomes are subterranean, those make more sense than sight, anyway. That and the gem obsession.)
I've been kicking around a fae-based world idea, inspired by White Wolf's best old World of Darkness line: Changeling: the Dreaming. Gnomes are essentially Nockers, - cynicism, insults, massive gear-driven creations. Nature-lovers? Bah! They have the tools, literally, for greatness! (Too bad about that perfectionism thing) Gnome culture, as it were, wouldn't exist, since they're basically fae born into human bodies. (Then again, so are all the others, but that's somewhat tangental.)




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) Gnome culture, as it were, wouldn't exist, since they're basically fae born into human bodies. (Then again, so are all the others, but that's somewhat tangental.)

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