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Thread: Two adventures i am planning out... looking for input. (DnD 4e)

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    Two adventures i am planning out... looking for input. (DnD 4e)

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    Okay, here are two adventures i am slowly planning out for my local group we have together ... looking for some suggestions and input on them...

    the first one, will likely be a while before it is put into place ... i am thinking of it as more of a lvl 30ish adventure... would be designing a dungeon that takes place in a Labrynth, i am just trying to figure out how to handle the maping and such for it right now ... as it would fall into full 3D.

    the second one... well have you ever played the game called 'Dungeon Keeper'? .. if so it is a variation of it ... for about 4 game nights let the players control the main 'boss mobs' and build up their dungeon and army. and on the last night have it invaded by PC (heroic NPC's controlled by me and another DM) that try to get into the dungeon and kill the boss...

    how would you handle or do scenarios like that? ...

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    help with adventures

    Take a look at the 'adventure writers guild' PaPG group... maybe you can bring some new life into that.

    http://www.penandpapergames.com/foru...hp?groupid=124

    Incarna; Role-Playing Game System
    www.incarna.net
    Running: 3+ campaigns set in single custom milieu world.

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    Quote Originally Posted by templeorder View Post
    Take a look at the 'adventure writers guild' PaPG group... maybe you can bring some new life into that.

    http://www.penandpapergames.com/foru...hp?groupid=124
    thanks for the link .. just checked it out ... now to figure out how to join the group ....

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    For the labyrinth, I highly recommend using Legos. I have set up a very large dungeon using Legos, which scales very easily to minis. The players know the outside shape, but I kept the interior covered with an interlocking series of hand towels, which I lifted only as they progressed. If you want it to be 30th, I recommend you put some power-stunters in there - the occasional DMZ (de-magic zone) or rust monster.

    For the second scenario, you'll need detailed yet easy to use construction rules, whether they have a set amount of money or some other limiting element. You may also want to roleplay the PC's capturing/enticing the monsters they use if you want to fill out the full four sessions.

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