No - Bond was in MI6 (which doesn't exist anymore). There were rare occasions where he worked with other countries' intelligence outfits like the CIA and Mossad (and even one bit where he worked with KGB and GRU agents).
Top Secret certainly isn't for everyone - especially if you are really into the fantasy genre. For me, especially at the time it was released, it was during the Cold War, and I was planning a military career (and was intensely interested in the military, military history, modern weapons, intelligence and covert operations, etc.). So it was the perfect game for the group I played with at the time.
I think I'd gotten a bit tired of the D&D deal where high level characters can be hit by arrows so many times they look like porcupines and it hardly scratched them. A system whereby a single shot could bring a character down was the anti-thesis to that and added "risk" back into gaming for us (I didn't know about RuneQuest until several years later).
I personally prefer a percentile dice system - because I feel it adds more possible variability to the game system. That's just my opinion though. D20 systems are really just percentile systems themselves - they just lump it up into 5 digit increments essentially.
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Bond (and all 00 agents) primary mission was intelligence and espionage. I can't think of any situation in any of the books where he was specifically tasked with deliberately killing a target in the typical sense of the word "assassination", but in several instances he was give fair leeway by having orders presented in such a way that he could interpret them that way.
Bond's personal ideology typically lent him to shoot first and ask questions later simply because in his line of work leaving a live enemy behind him could get him killed. In other situations, such as his run-ins with Ernst Blofeld and SPECTRE, the feelings were personal due to the murder of his wife.
I guess it shows that I'm a rather heavy Bond fan... lol.