After spending about an hour trying rather hard to break it, I gotta say that you did a fine job! Outside of the rogue class "problem", there is very little to whine about.
Nice tool! I have you bookmarked!!
Over the last 8 months I've been working on a tool to allow a quick and simple way to add HD or class levels to monsters and then to be able to tweak them to get the best out of an encounter.
If anyone would like a play you can on the "monster generator" at
http://www.dinglesgames.com/
For class levels the skills are worked out using a skill focus you select for the class. e.g. for Rogue you could select "Trap Expert" .
The project is still a work in progress. I am currently working on adding in spells.
I would appreciate any feed back goodor bad
.
Thanks
After spending about an hour trying rather hard to break it, I gotta say that you did a fine job! Outside of the rogue class "problem", there is very little to whine about.
Nice tool! I have you bookmarked!!
Thanks for the feedback Malruhn. Glad you liked it.
What did you mean about the rogue class problem?
A problem with the "Rogue" class or a rogue problem with with some other classes? or just not being able to fine edit the skills (I am planning on allowing changing skills in a later version).
I am trying to fix all bugs within a couple of days of them being reported. So I am grateful for any pointers.
Last edited by dingle; 05-13-2009 at 02:40 PM.
My complaint is moot. I totally misunderstood your initial post... and my "complaint" was based on my inability to comprehend English...
It works very well!
interesting. and useful. btw, where are the dragons?
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Very interesting. I will put it through a test or two.
Thanks Baldwin let me know what you find![]()
Last edited by Baldwin Stonewood; 05-19-2009 at 12:20 PM. Reason: Automerged Double Post
Thanks for the coments Baldwin. I'm working on a way to add magic items, I will be adding this to the new version I'm creating (the new version would only be free for a month or so though I'm hoping to make the site at least break even with a one off lifetime membership fee, the current version will remain free).
You can upgrade the Natural AC/ Magic Armour Bonus/Magic Shield bonus and stat fields manually in the current version to represent magic items though.
That is an awesome program, however i have one minor nitpick; no Dretch. i am going to run a module soon that has one in a leadership position and i am adding a level of cleric, simple job for any DM, however it was the first thing i thought to try on your site and it wasn't there, thought i'd point it out.
Sorry about thatI'm currently adding in the missing monsters. The good news is the Dretch is now there. (hopefully I'm not too late for you).
If anyone wants a missing monster adding just reply to the link or put a comment on the site, I'll add it as soon as I can (normally the same day).
The spell lists (all PHB) are now available on the NPC Generator at http://www.dinglesgames.com/tools/NPCGenerator/dnd35/
I am still working in the magic items hopefully have some of them by next week.
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