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Thread: In to the Underdark, from the musings of an Old Man

  1. #16
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    The creature seems to hover for a moment before darting straight toward you, its sharp beak leading its path. Quickly moving to the side, you notice it seems unaware of your last movement. It slams into the wall with a dull sound and proceeds to fall to the ground (1 on a D20), where it looks either dead or stunned, though you are uncertain as to which.

    You are able to see the creature more clearly. It has 4 pincer like legs, a long sharpened beak that reminds you of a proboscis, a wingspan of two to three hands with bat like wings and a small furry body. Until you have some light you are unable to determine its color, but you are certain it meant you no good.

    Looking about you can not see its companion, but the slight tapping sound is also absent.

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    Thoriken, quickly coup de grau's the creature. He cautiously looks in the corridor for a place to hide the body, then looks down into the crevice. Staying close to the crevice wall he tries to determine if there is a safe, quiet way towards the sounds.

    Last edited by Windstar; 06-03-2009 at 11:48 AM.
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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    The question of whether the creature was still alive or simply unconscious is quickly made moot as your hammer falls upon its comatose body. Raising your hammer from its fell strike you can see it ablaze with heat, the warm blood shifting in hue quickly as it cools. The body is small, perhaps a few pounds and is easily hidden in the rubble that is scattered throughout the hall.

    The fissure appears to have been formed from some seismic activity, but gauging from the acrid smell of bat guano it has been here for quite some time and must at some point connect to the upper realms. The way is tight and there is no cleared path though it does appear passable, given enough time and patience that is.

    Looking toward the depths you can still see no light, so it is either night on the surface or it is still quite some distance.

    The metallic ringing can no longer be heard after your encounter with these strange flying creatures.

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    Young Thoriken

    After searching th crevice, Thoriken determines the basic location of the fissure in conjunction relative to the realms above. He moves off in the general direction to the nearest known easy access to the outside, staying to the shadows and moving cautiously hammers at the ready.


    OOC: Just so you know, when making an attack he will throw both hammers then draw "Moradins Battle-maul". The first attack will always be made from as from advantageous position as possible. Except when noted.

    Windstar
    Last edited by Windstar; 06-03-2009 at 09:56 PM. Reason: spell check
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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    Climbing and crawling over rough stone for about an hour, you finally notice the slight illuminating rays of light. It appears weak, as if the sun were setting or perhaps rising. You seem a bit uncertain, after going years without so much as looking upon it. The rays cascade through the rough cavern walls, bathing it in radiance.

    As you are allowing your eyes to adjust, a glint of metal draws your immediate attention. From this distance what appears to be a tall and thin humanoid lays unmoving in the distance. Gauging from its current position you would surmise that a bad step lead to a nearly forty foot drop. The metal you noticed was a sword that must have been dislodged in the fall.

    The only sound you hear is the slow drip of water upon the cavern floor, echoing onto the exposed sword.

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    Young Thoriken

    After allowing his eyes to adjust, Thoriken moves slowly up to the bodym. Wearily watching in all diections, he searches the body. He then moves back into the caverns underdark entrance to contimplate what he has found.

    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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    As you approach the body, it appears quite strange to you. Very lanky and what some might say malfigured. It seems too long and very tall, but having never seen most other humanoids its only likely that one would feel them strange, at least upon first sight.

    It appears to be a male, the chiseled look, dark beard, and manner of dress suggesting it the case. He looks swarthy, his hair naturally curly, falls in locks that seem matted with dried and caked blood. He wears dark leather and chain armor, a bag of what looks like gear has broken and its contents lie scattered about the rocks. From this point, his broken leg is quite apparent and looks as if it were quite painful for some time.

    A slight movement draws your immediate attention, your weapons flashing immediately to attention. A small brown furry creature with wings resembling the one in the tunnel appears to be attached to his neck, its long proboscis plunged into it. At that moment you see a slight shift of the man's lungs, faint and weak it appears this man is alive though for how much longer you can only guess.

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    Young Thoriken

    Thoriken imeditely attacks the creature in an attempt to save the humanoid, using his hammers in a scythe like fashion.

    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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    With a quick swipe of the hammer, being careful of the humanoid it is attached to, Thoriken hits the creature with enough force to send it into the nearest wall. (13 on a D20) (4 on a D4). The creature slams into the wall due to the strength of the blow, its bloated body bursting upon impact with the jagged rock face.

    Looking down at the humanoid, blood is now flowing quite freely from the site that the creature was attached. His life slowly draining upon the cold stone floor of the cavern.

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    Young Thoriken

    Thoriken casts cure light wounds and does what he can to save the miserable human. After completing the healing that he can do, he then finds an out of sight place to hide him and the human.

    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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    Calling upon the power of Moradin to reforge this man's flesh anew, you can feel the heat under your hands as the all father's power and divine grace grant your request. There seems to be a lingering smell of the forge faint upon the man. (5 on a D8)

    He seems to retreat back initially from your touch, the healing arts being somewhat painful as the flesh is moved together. Once the prayer is intoned and the power evoked, he falls deeper into sleep and unconsciousness. Looking him over again, you can still see very grievous wounds, but they appear to not be life threatening.

    You think that moving him could be possible, but difficult and might aggravate his condition. As you are inspecting his head for any further wounds something does strike your attention immediately. He has sharply pointed ears and what looks like some dye upon his skin that does not rub off. It appears to be some strange design, its meaning unknown to you. It looks vaguely like an overly fat piton, but that is about where the similarity stop.

    His belongings are scattered about on the rocks, some having survived, while others appear to have not been so well crafted. The glittering sunlight dappling the cavern being quite brighter then you remembered.

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    Young Thoriken

    Thoriken, not really worried if it pains the stranger so long as it does not kill him, moves him to a safer loction away from possible prying eyes.

    He thoroughly searches thru the strangers possibles and tries to ensure that the stranger has no weapons available at hand while Thoriken searches the area. When satisfied he sets a watch and waits.

    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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    Looking the man over you can see he is wearing some type of studded leather, a deep gray cloak that is very filthy and what looks like winter boots. A long sword lies just out of his reach, the craftsmanship appearing alright, certainly not by dwarven hands. A bowstring lies across his chest, but you can easily see that the bow itself is shattered underneath his weight and the fall. A quiver lies under his left side with about a dozen arrows sticking out. You can not fully see the other end, but they might have been shattered as well as they do not slide easily out feeling like they are pinned. A beltpouch is still on his belt and appears to be oozing some foul reddish liquid.

    A backpack and its scattered contents lie strewn about the rocks. The gear seems to have fallen out before it fell down here though. Searching a bit finds fifty feet of thin hemp rope, six pitons, a tinderbox with flint and steel, a ripped winter blanket, an empty wineskin with a large puncture, some various hard tack that seems to have been exposed to air, a shattered compass, a large spear, and two pitch soaked unlit torches wrapped in cloth.

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    Young Thoriken

    Thinking of his find, he secures the strangers hands behind his back and arranges the stranger in a somewhat comfortable position. As he waits he organizes the strangers things and puts the useful items into a neat pile, out of the strangers reach. He then eats a bit and drinks some of his water, continues to be ever watchful.
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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    The sun has nearly fallen before the man begins to become aware, his breathing shifting as he slowly regains consciousness and finds himself tied up. His eyes ever so slightly cracking as he takes in his surroundings. His right eye appears red, perhaps with blood from an unobserved wound.

    In a very parched voice, cracking ever so slightly, "Water please..." as his eyes fall upon you. You are almost doubtful that he can even see out of his bloody left eye.

    "Where am I?..." as he tries to orient himself, being a bit confused.

    His dialect is odd, more similar to the Adbarran usage then the dialect spoken by the true Uerythtarans. You can certainly understand him, but some of his inflection is odd and seems to be off.

    He attempts to situate himself, but the bindings are tight and in his current state just manages to fall over.

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