My old GM had a great way to flesh out a character during play. We'd come up with a nebulous character concept and every session the GM would ask us a roleplaying question/situations. Each session we would come up with the answers that the characters would do in these session. One example was such, "Your travelling from your home town to a nearby city and you come across a mother and daughter travelling in your direction from on of the small villages you passed earlier. You know the roads are not completely safe. Do you ignore them and go about your own business? Do you offer to escort them on their way? What do you do?". It was questions such as these that gave us players the opportunity to flesh out our characters.
--- Merged from Double Post ---
Oh lord this reminds me of the questions I saw in the hero builder book for D&D 3.5 which allowed you to use d10 as percentile dice to help you create a character background.
Originally Posted by TheRageOfGaia
Last edited by Simplydone; 06-10-2009 at 05:14 PM.
Reason: Automerged Double Post
"Those who earn the title great do so only by having power and NOT abusing it."