Heh, all I have is the main book, and it's likely that'll be the extent of it. I'd rather all characters have the same access to Force Points, not just those with the right options; rewarding system mastery isn't a feature in my eyes. (Incidentally, the way 4E powers work is such an awesome change from previous editions; too bad the rest of my group feels differently :P)
Since I'm currently prepping a one-shot for Friday, these rules are getting a closer look. Gonna be taking notes on how the power suites and Force Points get used (or even if they get used), as well as armor adding to Reflex (which seems ... counterintuitive, not to mention armor doesn't seem to be, er, all that protective in the films). It's like the rules didn't go far enough from DnD assumptions to match the source material, in some respects. What I expect from the license and what the game provides mesh well, but they do have some conflicts and that spurs me to tinker![]()




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