Name: Adiir (Last name was taken from him)
Player: Marley
Race: Mountain Dwarf (Sheild)
Class: Fighter
Alignment: Neutral Good
Languages: Common, Dethek, (Written as well)
Gender: Male
Height: 4’2”
Weight: every bit of 200lb's
Age: 54
Level: 1st
XP: 0
Next Level: 2000
Kit: None
Religion: Gorm
Social Status: Slayer (Outcast)
Thane:
Guild Membership – Former Hands of the Gods member
Ability Scores
STR: 18/95
Attack adjustment: +2
Damage adjustment: +5
Weight allowance: 235
Max press: 380
Bend Bars: 35%
Open Doors: 15 (3)
DEX: 17
AC adjustment: -3
Missile adjustment: +2
Reaction adjustment: +2
CON: 17
Hit point adjustment: +3
System shock: 97%
Resurrection chance: 98%
Poison save: -
INT: 16
Number of languages: 5 (bonus non-weapon prof. if you would prefer)
Chance to learn spell: N/A
Max spell level: N/A
Max spells per level: N/A
Illusion immunity: -
WIS: 12
Magic defense adjustment: 0
Cleric spell failure: 5%
Bonus cleric spells: 0
Spell immunity: --
CHA: 7
Reaction adjustment: -1
Max henchmen: 3
Loyalty base: -2
Hit Points: 13 (Start with maximum, including Con. Bonus)
Armor Class 4
Armor Worn --
Shield Bonus 1
Dexterity Adjustment - 3
Magical Adjustment - none
FromBehind - ?
Saving Throws (w/ Dwarven Modifiers)
Paralyzation, Poison, and Death Magic - ?
Rods, Staves, and Wands - ?
Petrifiction and Polymorph - ?
Breath Weapon - ?
Spell - ?
Weapon Proficiencies
Weapon (# prof.) \ THAC0 \ Att/rd. \ Damage \ Type \ Size \ Speed
Battle Axe (2) \ 17 \ 2/3 \ 1D8/1D8 (+7) \ S \ Med \ 7
Hand Axe(1)\18\ \ 1D6 + 5
Nonweapon Proficiencies/Languages/Other Skills
(Skill \ Ability Check \ Modifier)
Dethek (Free) \ Int. (16) \ none
Dethek R/W (Free) \ Int. (16) \ +1
Common R/W\ int (16)\
Blacksmithing\ str
Fire building\ Wisdom
Cooking\ int
Blind fighting\
Tracking\ wisdom
Weaponsmith (secondary skill)
Equipment
(Item \ Location \ Weight)
Battle Axe \ Hanger on back \ 7
Sheild (Clan carved off.) \ Hanger on back \ 5
Breeches\ worn\ 2
Worn linen clothing \ worn \ 1
Iron Shod Boots \ worn \ 2
Belt\ worn
Backpack\worn\2
Winter blanket\ in backpack
Dry rations 3 weeks\ in backpack
Waterskin\ in backpack
Coins (note: it is rare for dwarves within the stead itself to own or carry coinage)
Gold: Silver: Copper: Electrum: Platinum: Other Coinage:
Other Valuable
Nose ring. Chain connecting to ear ring. Gold band on arm.
Full Name/History/Background:
Lineage (3 generations)Both to be worked out.
OOC: I am the new comer. I have never played 2E and didn't really know how to make a character, so for now this sheet is a work in progress.



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