I was toying around with some of the options on the forum, looking for the code-string needed to insert a hyperlink and may have stumbled upon a dice roller that is actually integrated into the forum itself.
But there does not seem to be much in the way of a tutorial for how to use it, so I am going to use this post to test it out.
The example given looks like this:
'roll=d20+17;2d4+3]Ylin swings his mighty mace[/roll'
with brackets in place of the single quotes I put on the outside so that the code could be seen and not translated. What will follow is the code itself, with the brackets, as it is intended to be used. We shall hopefully see the results of a dice roll?
* Ylin swings his mighty mace *
--- Merged from Double Post ---
So, it seems that the diceroller functions. The result being thrown into a smaller box at the end of the post, presumably containing all of the rolls from that particular post in a list organized by the descriptions of each individual roll. The example roll would appear to be one that we might see in a 3rd Edition D&D game, as a +17 to a d20 in 2nd Ed is unheard of, but, for our purposes, it does prove that we can use modifiers when necessary.
I have also just discovered that there is a button on the message editor that will automatically turn whatever text you have highlighted into a roll, so we don't need to remember the code-string. (three cheers for laziness! ... okay, well maybe just one, I don't feel like doing the other two.)
Let us have another go at it using the magic dice-button...
Say we wanted to do a Proficiency check, maybe Firebuilding. In this case, we would just do a single d20 vs. one less than the character's wisdom score. The diceroller does not know the target number, so we must check this ourselves on our character sheet, but all we would need to do is go to the part of our post where we have typed 'so-and-so builds a fire' and highlight 'builds a fire' then mouse-click the red, square button on the top-right of the toolbar above the box we are typing in. (It's the lower of the two rows of buttons and looks like a six-sided die.) This causes a dialogue box to pop-up asking for a value. This is the number of sides the die should have, so in this case, we put 'd20' and click 'OK'.
The result, when posted should look something like this:
So-and-so* builds a fire *.
--- Merged from Double Post ---
I'm not sure why the 'mighty mace roll was rerolled, unless maybe it has something to do with the auto-merging of posts, but at least we proved with this attempt that the diceroller button works AND the system tracks all of the rolls made in a thread and when they were made. So we are making some headway at least.
Tomorrow, I'll try something more complicated, like a combat roll...




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