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Thread: General OOC Chatter

  1. #1
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    General OOC Chatter

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    This is for just general banter or questions concerning the game, characters, histories, whatever really.

  2. #2
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    Integrated Diceroller?

    I was toying around with some of the options on the forum, looking for the code-string needed to insert a hyperlink and may have stumbled upon a dice roller that is actually integrated into the forum itself.

    But there does not seem to be much in the way of a tutorial for how to use it, so I am going to use this post to test it out.

    The example given looks like this:

    'roll=d20+17;2d4+3]Ylin swings his mighty mace[/roll'

    with brackets in place of the single quotes I put on the outside so that the code could be seen and not translated. What will follow is the code itself, with the brackets, as it is intended to be used. We shall hopefully see the results of a dice roll?

    * Ylin swings his mighty mace *

    --- Merged from Double Post ---
    So, it seems that the diceroller functions. The result being thrown into a smaller box at the end of the post, presumably containing all of the rolls from that particular post in a list organized by the descriptions of each individual roll. The example roll would appear to be one that we might see in a 3rd Edition D&D game, as a +17 to a d20 in 2nd Ed is unheard of, but, for our purposes, it does prove that we can use modifiers when necessary.

    I have also just discovered that there is a button on the message editor that will automatically turn whatever text you have highlighted into a roll, so we don't need to remember the code-string. (three cheers for laziness! ... okay, well maybe just one, I don't feel like doing the other two.)

    Let us have another go at it using the magic dice-button...

    Say we wanted to do a Proficiency check, maybe Firebuilding. In this case, we would just do a single d20 vs. one less than the character's wisdom score. The diceroller does not know the target number, so we must check this ourselves on our character sheet, but all we would need to do is go to the part of our post where we have typed 'so-and-so builds a fire' and highlight 'builds a fire' then mouse-click the red, square button on the top-right of the toolbar above the box we are typing in. (It's the lower of the two rows of buttons and looks like a six-sided die.) This causes a dialogue box to pop-up asking for a value. This is the number of sides the die should have, so in this case, we put 'd20' and click 'OK'.

    The result, when posted should look something like this:

    So-and-so
    * builds a fire *
    .
    --- Merged from Double Post ---
    I'm not sure why the 'mighty mace roll was rerolled, unless maybe it has something to do with the auto-merging of posts, but at least we proved with this attempt that the diceroller button works AND the system tracks all of the rolls made in a thread and when they were made. So we are making some headway at least.

    Tomorrow, I'll try something more complicated, like a combat roll...
    Last edited by Lethargg; 06-08-2009 at 10:14 PM. Reason: Automerged Double Post

    Dice Result History - [Hide]
    06-08-2009 08:52 PM
    Ylin swings his mighty mace: 1d20 (1) + 17 (17) = 18
    2d4 (3,2 = 5) + 3 (3) = 8
    06-08-2009 10:08 PM
    Ylin swings his mighty mace: 1d20 (10) + 17 (17) = 27
    2d4 (4,1 = 5) + 3 (3) = 8
    builds a fire: 1d20 (3)
    06-08-2009 10:14 PM
    Ylin swings his mighty mace: 1d20 (17) + 17 (17) = 34
    2d4 (4,1 = 5) + 3 (3) = 8
    builds a fire: 1d20 (2)

  3. #3
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    I am not sure I like you anymore Lethargg, I tried, tried, tried, got help and tried and got more help and tried, got help again and tried to get that firggin thing to work!!!??!??!??!!............*&^%$$^&*(*&^ lol
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

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    Hahaha. Sorry man, I just kind of tripped over the diceroller last night, I didn't even realize it was there before that. If it makes you feel any better, it took me around two hours to get as far as I have with trying to figure out how it works, and I still have not nailed it.

    But that's really the reason I am trying to document my attempts; so that everyone else in our group can watch me screw it up and learn from my mistakes. It will be worth it if we can actually get it to work, so feel free to jump in if you want.

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    Catch THIS

    * Windstar mightaly throws keyboard at Lethargg *

    --- Merged from Double Post ---
    And it still doesn't work for me......*&^$%#@$^* LOL
    --- Merged from Double Post ---
    I missed ya any way. But it did not show the die rolls right at first, but thet did show up after. Probably just me luck or lack of it.
    Last edited by Windstar; 06-09-2009 at 12:17 PM. Reason: Automerged Double Post

    Dice Result History - [Hide]
    06-09-2009 12:15 PM
    Windstar mightaly throws keyboard at Lethargg: 1d20 (7) + 3 (3) = 10
    2d4 (4,4 = 8) + 3 (3) = 11
    06-09-2009 12:17 PM
    Windstar mightaly throws keyboard at Lethargg: 1d20 (8) + 3 (3) = 11
    2d4 (1,4 = 5) + 3 (3) = 8
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

  6. #6
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    AHHH! Magical +3 Keyboard of Throwing!

    It's a good thing I wasn't caught by surprise or it might have nailed me, I think I am beginning to lose my dexterity bonus in my old age. Oh CRAP! It exploded on impact sending QWERTY-shrapnel in a three-hex diameter! (Treat as grenade-like missile)

    Lethargg rolls
    * Save Vs. Breath Weapon! *



    I have also noticed that in certain page-view-options, or when using the browser's back button, the rolls are not immediately visible, but if you go out to the main forum page and go back in using a hard-link, the rolls will be there.

    But it does seem that the auto-merging of 'double-posts' is indeed the reason that the roller automatically re-rolls. It seems that the auto-merge tricks the system into thinking that it is all one post. I noticed that there is a check-box to turn this on or off when editing a post, so the auto-merge must bypass this option and for some silly reason it is set to 'on' by default.

    Dice Result History - [Hide]
    06-09-2009 04:42 PM
    Save Vs. Breath Weapon!: 1d20 (13)

  7. #7
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    Alright smart butt, here is my +6 Logitech Supermouse.
    * Windstar whips his Logitech Supermouse *


    Take that!!!

    Dice Result History - [Hide]
    06-09-2009 06:45 PM
    Windstar whips his Logitech Supermouse: 1d20 (5) + 6 (6)+ 2 (2) = 13
    1d8 (3) + 6 (6)+ 2 (2) = 11
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

  8. #8
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    Hi mnemenoi, I wanted to ask something so I can determine the setup of my next post.

    Is the king still in the room, or do I need to visit him privately?

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    He has left, but some of his court (Haegara Narlagh and Glondar Thundarden) are still about. They are usually the fastest way to any meetings with Beldas. (both are listed in Notable NPC's) Its likely he is still nearby as well.

  10. #10
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    Sorry all, ISP at the house decided to stop working and have been enjoying a rousing game of who is to blame with Comcast. Hopefully it will be resolved by next time in.... Otherwise it might be about time to allow some competition for a decent provider.

  11. #11
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    Random Name generators for dwarves if you need a hand

    Male name generator

    Female name generator

    Dwarven Cuss's for proper swearing and name callin

    The main site has a ton of very good name generators for other races as well

  12. #12
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    £1, just saving a unique character type.
    Windstar - Escapee from the D&D'ers retirement home. Trust in the Shadows!!

  13. #13
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    Anyone that is interested in joining this group we are always more then happy to have more players. Feel free to shoot me a PM or hit one of us up in Chat. Though the game is set in 2nd edition, this PBP is more concerned with writing and we will offer whatever assistance you might need to make you feel more comfortable and welcome. We look forward to hearing from you and sharing our tale....

  14. #14
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    Ferous Lvl 2 hitpoints

    * Fly by Knight rolls some dice *


    Crud, i cant get this to roll and show the actual dice roll, so Im going to just rolll a 10 sided, Mnemnoi.

    I rolled a 7, plus 3 for my con. total of 10.
    Last edited by Fly by Knight; 09-20-2009 at 04:36 PM.

    Dice Result History - [Hide]
    09-20-2009 11:30 AM
    Fly by Knight rolls some dice: roll1d10 () + 3 (3) = 3

  15. #15
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    Thats fine, I trust you whichever method you choose. Just write what you rolled.

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